23.07.2011, 21:19 
	(
 Последний раз редактировалось [BLS]Touchdown; 24.07.2011 в 12:58.
)
	
	
		Hey guyz,
i got a problem:
the dialog i posted below will not be shown when i get into the pickup, but pawno compiles it correctly.
anyone knows?
my OnPlayerPickupPickUp:
	
	
	
	
i got a problem:
the dialog i posted below will not be shown when i get into the pickup, but pawno compiles it correctly.
Код:
forward PickupChanger(playerid);
public PickupChanger(playerid)
{
	if(/*pickupid == changepick && */ShowAgain[playerid] == 1)
	{
	    new string[256];
	    if(PlayerInfo[playerid][pLevel] < 5) format(string, 256, "{FFFFFF}Hunter\t\t{FFFFFF}Level 1\n{FFFFFF}Guardian\t{FF0000}Level 5\n{FFFFFF}Assassin\t{FF0000}Level 7\n{FFFFFF}Sniper\t\t{FF0000}Level 10{FFFFFF}\nPriest\t{FFFF00}Level 12");
	    else if(PlayerInfo[playerid][pLevel] < 7) format(string, 256, "{FFFFFF}Hunter\t\t{FFFFFF}Level 1\n{FFFFFF}Guardian\t{FFFFFF}Level 5\n{FFFFFF}Assassin\t{FF0000}Level 7\n{FFFFFF}Sniper\t\t{FF0000}Level 10{FFFFFF}\nPriest\t{FFFF00}Level 12");
	    else if(PlayerInfo[playerid][pLevel] <10) format(string, 256, "Hunter\t\tLevel 1\nGuardian\tLevel 5\nAssassin\tLevel 7\nSniper\t\t{FF0000}Level 10{FFFFFF}\nPriest\t{FFFF00}Level 12");
	    else if(PlayerInfo[playerid][pLevel] <12) format(string, 256, "{FFFFFF}Hunter\t\tLevel 1\nGuardian\tLevel 5\nAssassin\tLevel 7\nSniper\t\tLevel 10\nPriest\t{FFFF00}Level 12");
	    ShowPlayerDialog(playerid, 2008, 2, "Class Changer", string, "Accept", "Cancel");
	    ShowAgain[playerid] = 0;
	}
	return 1;
}
my OnPlayerPickupPickUp:
Код:
public OnPlayerPickUpPickup(playerid, pickupid)
{
	if(pickupid == changepick)
	{
	    PickupChanger(playerid);
	}
	else if(pickupid == shoppick)
	{
		PickupShop(playerid);
	}
	else if(pickupid == upgradepick)
	{
		PickupUpgrade(playerid);
	}
	else if(pickupid == armourpick)
	{
	    ArmourUpgrader(playerid);
	}
	return 1;
}





