21.07.2011, 08:53
pawn Код:
public OnPlayerConnect(playerid)
{
if(ServerLocked == 1)
{
if(strcmp(PlayerName2(playerid), "[_FFG_]BuLLeT", true) == 0 || strcmp(PlayerName2(playerid), "[_FFG_]Gatovas", true) == 0)
{
SendClientMessage(playerid,COLOR_MAIN,"* Server is locked *");
Kick(playerid);
return 1;
}
}
return 1;
}