16.07.2011, 09:08
(
Последний раз редактировалось OleKristian95; 23.07.2011 в 12:02.
Причина: Making a better title so people maybe understand me better ^^
)
Hi all I'm back an need help ^^
I want to make my /mute command not only /mute <ID> <Reason> but /Mute <ID> <Minutes> <Reason>
Is this hard to do? ^^ I would like to learn how to do it, btw here is the code:
I want to make my /mute command not only /mute <ID> <Reason> but /Mute <ID> <Minutes> <Reason>
Is this hard to do? ^^ I would like to learn how to do it, btw here is the code:
Код:
CMD:mute(playerid,params[])
{
if(AccInfo[playerid][LoggedIn] == 1)
{
if(AccInfo[playerid][Level] >= 2)
{
new tmp[256];
new tmp2[256];
new Index;
tmp = strtok(params,Index);
tmp2 = strtok(params,Index);
if(isnull(params)) return
Inter_SendClientMessage(playerid, LIGHTBLUE2, "Usage: /mute [PlayerID] [Reason]") &&
Inter_SendClientMessage(playerid, orange, "Function: Will mute the specified player");
new playername[MAX_PLAYER_NAME];
new adminname [MAX_PLAYER_NAME];
new player1, string[128];
player1 = strval(tmp);
if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && (AccInfo[player1][Level] != ServerInfo[MaxAdminLevel]) )
{
if(AccInfo[player1][Muted] == 0)
{
GetPlayerName(player1, playername, sizeof(playername));
GetPlayerName(playerid, adminname, sizeof(adminname));
SendCommandToAdmins(playerid,"Mute");
PlayerPlaySound(player1,1057,0.0,0.0,0.0);
AccInfo[player1][Muted] = 1;
AccInfo[player1][MuteWarnings] = 0;
if(strlen(tmp2))
{
format(string,sizeof(string),"|- You have been Muted by Administrator %s | Reason: %s -|",adminname,params[2]);
Inter_SendClientMessage(player1,blue,string);
format(string,sizeof(string),"|- You have Muted %s | Reason: %s -|", playername,params[2]);
return Inter_SendClientMessage(playerid,BlueMsg,string);
}
else
{
format(string,sizeof(string),"|- You have been muted by Administrator %s | No Specified Reason! -|",adminname);
Inter_SendClientMessage(player1,blue,string);
format(string,sizeof(string),"|- You have Muted %s -|", playername);
return Inter_SendClientMessage(playerid,BlueMsg,string);
}
}
else return Inter_SendClientMessage(playerid, red, "ERROR: Player is already muted");
}
else return Inter_SendClientMessage(playerid, red, "ERROR: Player is not connected or is the highest level admin");
}
else return ErrorMessages(playerid, 1);
}
else return Inter_SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
}


