07.07.2011, 08:44 
	
	
	
		This has the potential to revolutionize server scripting.
Cant say anything more but great work again.
	
	
	
Cant say anything more but great work again.
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 Sorry for replying late=) 
Actually, I don't know what "function overhead" means. You mean speed or what? oh, and thank all you guys for the reply, We appreciate that.  | 
	
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 This has the potential to revolutionize server scripting. 
Cant say anything more but great work again.  | 

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 Second... Can Plugins be made FOR this? That would be truly amazing. 
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# # A fatal error has been detected by the Java Runtime Environment: # # EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x6d88f159, pid=5792, tid=6080 # # JRE version: 6.0_26-b03 # Java VM: Java HotSpot Client VM (20.1-b02 mixed mode, sharing windows-x86 ) # Problematic frame: # V [jvm.dll+0x9f159] # # If you would like to submit a bug report, please visit: # http://java.sun.com/webapps/bugreport/cr...431138Java frames: (J=compiled Java code, j=interpreted, Vv=VM code) j net.gtaun.samp.NativeFunction.kick(I)V+0 j net.gtaun.samp.PlayerBase.kick()V+4
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 What is the problem with this?.. I just tried to use LVDM example 
Do I need to add another plugin ?  | 

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 Did you forget to add "modeclass com.samp.lvdm.GameMode" into server.cfg? 
Could you give me the log file please? I just madly kick myself and npcs, but can't find that error.  | 
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 Log File 
Edit: While you're at it, is it possible to tag some classes with Serializable such as Point and PointAngle?  |