Errm, you have added the Z Angle too.
PHP код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#define COLOR_WHITE 0xFFFFFFFF
#define COLOR_WHITE 0xFFFFFFFF
#define COLOR_WHITE 0xFFFFFFFF
#define COLOR_WHITE 0xFFFFFFFF
#define COLOR_WHITE 0xFFFFFFFF
#define COLOR_WHITE 0xFFFFFFFF
#include <a_samp>
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
AddPlayerClass(0,1551.1122,-1675.7258,15.7063,94.3867,0,0,0,0,0,0);//Spawn at the pd
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1551.1122, -1675.7258,15.7063);
SetPlayerCameraPos(playerid, 1551.1122, -1675.7258,15.7063);
SetPlayerCameraLookAt(playerid, 1551.1122, -1675.7258,15.7063);
return 1;
}
public OnPlayerConnect(playerid)
{
SendClientMessage(playerid, COLOR_WHITE, "Wellcome to Athens Street Drifting.");
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/help", cmdtext, true, 10) == 0)
{
SendClientMessage(playerid, COLOR_WHITE, "--HELP--");
SendClientMessage(playerid, COLOR_WHITE, "This is a drift server,that means that you have to drift all the time to earn money buyhouses and become powerfull.");
return 1;
}
if (strcmp("/drift1", cmdtext, true, 10) == 0)
{
SetPlayerPos(playerid, -329.6595, 1536.6796, 76.6117);
SendClientMessage(playerid, COLOR_WHITE, "You teleported to drift number 1.");
return 1;
}
if (strcmp("/drift2", cmdtext, true, 10) == 0)
{
SetPlayerPos(playerid, 1260.6243, -2033.2208, 59.4021);
SendClientMessage(playerid, COLOR_WHITE, "You teleported to drift number 2.");
return 1;
}
if (strcmp("/drift4", cmdtext, true, 10) == 0)
{
SetPlayerPos(playerid, -206.2010, -925.1776, 37.6453);
SendClientMessage(playerid, COLOR_WHITE, "You teleported to drift number 3.");
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}