[Map] New Farm
#1

So my first map i think u like it


Pictuers: sorry for pic bug

/imageshack/img818/6371/sasease.jpg
/imageshack/img11/268/23173367.jpg
/imageshack/img835/4266/unledeq.jpg
/imageshack/img163/773/73869859.jpg
/imageshack/img217/2705/zxczxcg.jpg


Objects

Код:
CreateObject(3286,749.52160645,-279.91351318,14.40065193,0.00000000,0.00000000,0.00000000); //object(cxrf_watertwr) (1)
CreateObject(3375,718.50097656,-282.92782593,11.97976971,0.00000000,0.00000000,176.00000000); //object(ce_dblbarn01) (1)
CreateObject(3403,743.08312988,-263.70486450,12.86420059,0.00000000,0.00000000,350.00000000); //object(sw_logcover) (1)
CreateObject(12918,739.89630127,-256.57327271,9.24323273,0.00000000,0.00000000,88.00000000); //object(sw_haypile05) (1)
CreateObject(3403,744.38311768,-256.48226929,12.86371994,0.00000000,0.00000000,349.99694824); //object(sw_logcover) (2)
CreateObject(3403,745.41827393,-249.83416748,13.30898094,0.00000000,0.00000000,357.99694824); //object(sw_logcover) (3)
CreateObject(12921,786.79394531,-290.10018921,19.11335373,0.00000000,0.00000000,56.00000000); //object(sw_farment01) (1)
CreateObject(14875,743.88244629,-250.04995728,11.06833267,0.00000000,0.00000000,0.00000000); //object(kylie_hay1) (1)
CreateObject(14875,743.06359863,-258.72454834,11.06833267,0.00000000,0.00000000,0.00000000); //object(kylie_hay1) (2)
CreateObject(14875,741.42095947,-259.47216797,13.06833267,0.00000000,0.00000000,0.00000000); //object(kylie_hay1) (3)
CreateObject(17000,799.25762939,-211.00730896,14.99654770,0.00000000,0.00000000,0.00000000); //object(wt6suppsxc) (1)
CreateObject(17324,848.06610107,-290.61672974,25.15194702,0.00000000,0.00000000,244.00000000); //object(cw_combbarn) (1)
CreateObject(14875,744.36175537,-248.76379395,10.15785313,0.00000000,0.00000000,0.00000000); //object(kylie_hay1) (4)
CreateObject(14875,744.32653809,-248.90686035,11.10866261,0.00000000,0.00000000,0.00000000); //object(kylie_hay1) (5)
CreateObject(14875,746.53851318,-248.80975342,10.31378269,0.00000000,0.00000000,0.00000000); //object(kylie_hay1) (6)
CreateObject(14875,746.64129639,-249.67037964,10.46425533,0.00000000,0.00000000,0.00000000); //object(kylie_hay1) (7)
CreateObject(3172,731.13342285,-256.24111938,8.47636318,0.00000000,0.00000000,48.00000000); //object(trailer6_01) (1)
CreateObject(3173,716.17102051,-253.86883545,9.54670715,0.00000000,0.00000000,296.00000000); //object(trailer_large4_01) (1)
CreateObject(3178,700.92059326,-253.31079102,11.67552185,0.00000000,0.00000000,178.00000000); //object(shack02) (1)
CreateObject(3250,687.75848389,-278.27243042,6.59024811,0.00000000,0.00000000,178.00000000); //object(des_westrn9_) (1)
CreateObject(3414,798.22363281,-227.24592590,17.94371223,0.00000000,0.00000000,0.00000000); //object(ce_oldhut1) (1)
CreateObject(14875,793.86578369,-226.13743591,16.62865067,0.00000000,0.00000000,0.00000000); //object(kylie_hay1) (8)
CreateObject(14875,797.26220703,-226.04058838,16.62865067,0.00000000,0.00000000,0.00000000); //object(kylie_hay1) (9)
CreateObject(3418,817.06512451,-225.53739929,19.48509026,0.00000000,0.00000000,0.00000000); //object(ce_oldhut02) (1)
CreateObject(3796,745.07092285,-247.59382629,9.33682632,0.00000000,0.00000000,0.00000000); //object(acbox1_sfs) (1)
CreateObject(974,739.31799316,-249.78289795,11.79707718,0.00000000,0.00000000,254.00000000); //object(tall_fence) (1)
CreateObject(974,739.03143311,-256.24450684,11.81429005,0.00000000,0.00000000,269.99841309); //object(tall_fence) (2)
CreateObject(974,739.05725098,-262.96701050,11.90801048,0.00000000,0.00000000,269.99450684); //object(tall_fence) (3)
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#2

5/10 Do you know about the rotate function? Also why those fences?
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#3

Quote:
Originally Posted by justsomeguy
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5/10 Do you know about the rotate function? Also why those fences?


Yes i know but i want it looks like real farm....I dont know i put fances for fun and i just map it 4fun......Thanks
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#4

Nice for first map 6/10
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#5

irregular objects, not original
3/10
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#6

Quote:
Originally Posted by Spydah
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Nice for first map 6/10

Thanks
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#7

Quote:
Originally Posted by Apec
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irregular objects, not original
3/10
Thanks
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#8

It is no problem for me , you are the same as me for the first mapping , second one will be better

I give 10/10

Keep going
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#9

really simple and nothing new 2/10
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#10

Quote:
Originally Posted by justsomeguy
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5/10 Do you know about the rotate function? Also why those fences?
It's his first map, don't be like that..

@Map : 7|10
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