05.07.2011, 18:42
So im making a Free Roam and i want to type /dm And It will bring me to a Deathmatch Area(area 51). But I Want it to Teleport Me To More Than just one Teleport Place While type /dm.
Any Help?
Any Help?
new Float:gRandomSpawns [MAX_SPAWNS] [4] = {
{x,y,z},
{x,y,z},
{x,y,z},
{x,y,z},
{x,y,z},
{x,y,z},
{x,y,z},
{x,y,z},
{x,y,z},
....
{x,y,z},
{x,y,z}
};
for(new i;i<MAX_PLAYERS;i++)
SetPlayerPos(playerid,gRandomSpawns [i] [1],gRandomSpawns [i] [2],gRandomSpawns [i] [3]}
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pawn Код:
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new Float:gRandomSpawns [MAX_SPAWNS] [4] = {
{x,y,z},
{x,y,z},
{x,y,z},
{x,y,z},
{x,y,z},
{x,y,z},
{x,y,z},
{x,y,z},
{x,y,z},
....
{x,y,z},
{x,y,z}
};
SetPlayerPos(playerid,gRandomSpawns [random(sizeof(Float:gRandomSpawns ))] [0],gRandomSpawns random(sizeof(Float:gRandomSpawns ))] [1],gRandomSpawns [random(sizeof(Float:gRandomSpawns ))] [2]}
new Float:RandomSpawn[][4] =
{
{283.3869, 1805.9667, 17.6406},
{217.2084, 1852.7458, 12.7484},
{248.5981, 1858.0115, 14.0840}
};
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/dm", cmdtext, true, 10) == 0)
{
new rand = random(sizeof(RandomSpawn));
SetPlayerPos(playerid, RandomSpawn[rand][0], RandomSpawn[rand][1],RandomSpawn[rand][2]);
GivePlayerWeapon(playerid, 31, 99999);
GivePlayerWeapon(playerid, 26, 99999);
GivePlayerWeapon(playerid, 34, 99999);
SetTimer("time", 900, 1);
new name[MAX_PLAYER_NAME], string[44];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "%s has joined the DM!",name);
SendClientMessageToAll(0xFFFF00AA, string);
GameTextForPlayer(playerid, "~y~Welcome to the ~r~DM ~y~zone! Type: /leavedm to leave the DM!", 3000, 3);
return 1;
}
if (strcmp(cmdtext, "/leavedm", true) == 0) {
{
new name[MAX_PLAYER_NAME], string[44];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "%s has Left the DM!",name);
SendClientMessageToAll(0xFFFF00AA, string);
SetPlayerPos(playerid,2799.8398,-2547.7798,13.6282);
}
return 1;
new name[MAX_PLAYER_NAME], string[44];
GetPlayerName(playerid,name,sizeof(name));
public OnPlayerConnect(playerid)
{
new name[MAX_PLAYER_NAME] = GetPlayerName(playerid,name,sizeof(name));
return 1;
}