How many objects?
#1

Hello. I have alot of objects on my server using CreateDynamicObject. I added a vip island and sometimes the floor or walls disappear so I was wondering, how many objects can I have until it starts to shit itself?

I am using Incognito's streamer btw
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#2

Unlimited if your using the streamer, thats why its so wonderful !
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#3

Dissapear, or late to appear?
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#4

Disappear!
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#5

Found some solution after do search "incognito streamer load"
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#6

huh?
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#7

http://www.******.co.id/search?hl=id...+streamer+load if you don't get what I said.
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#8

But why do I hear that the streamer can only stream 5000 objects?
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#9

Quote:

General Notes

- Default tickrate: 50
- Default maximum items: none (unlimited)
- Default visible items: 399 (objects); 2048 (pickups); 1024 (3D text labels)
- If -1 is specified for any of the optional parameters (worldid, interiorid, and playerid), the items will be streamed for all virtual worlds, interiors, and/or players.
- The tickrate does not represent any specific measurement of time and varies depending on the server's processing power. If items stream too slowly, lower the tickrate; if CPU usage gets too high, raise the tickrate.
- If some items are not appearing, there may be too many in one area. Limit the streaming distance by editing the last parameter on each native.
- Not all types of items have to be streamed. If the plugin is only used to stream objects, for example, then every other native can be safely ignored.
- Be careful when using streamed items with non-streamed items. Conflicts can sometimes arise.
- Ensure that all scripts are compiled with the latest include file. If the server outputs "Runtime error 19: 'File or function is not found'," then the gamemode is most likely compiled with an include file version that does not match the plugin version.
- Because there are no per-player pickups, a pickup that is streamed for one player will be visible for all other players as well, provided that those players are all in the same virtual world. Additionally, because of the virtual world parameter on the default CreatePickup native, it is only possible to assign one virtual world per streamed pickup.
- A maximum of 500 player IDs (0-499) and 20 interior IDs (0-19) can be assigned per item.

Found that on the topic.
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#10

So there can be only 399 objects in each area?
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