07.06.2011, 14:23
(
Последний раз редактировалось blackwidow18; 09.07.2011 в 18:16.
Причина: Updated Script
)
Realistic Nuke Sript
Version 0.2.5
Players can do /makenuke at 1 of 4 locationsVersion 0.2.5
- Trucking HQ by GS in Flint
- Ocean Docks Wharehouse (far back right side)
- Blueberry Building (will add image)
- TBH forgot the last area
- RCON Admin Teleport to nukes
- /makenuke
- /launchnuke
- easy editiable for /destroynuke
- general fallout
- vehicle detection for fallout health declining
- RF Zones (Depending are area fallout is thicker + causes more health drop)
- DHS (Counter-Terrorism) support (fully instated)
- Vehicle stalls after excessive exposure to radiation.
/makenuke - create a nuke at the spawn point. Takes 2 mins
/launchnuke - launches the nuke.
/nukea - Takes RCON admin to nuke location A
/nukeb - Takes RCON admin to nuke location B
/nukec - Takes RCON admin to nuke location C
/nuked - Takes RCON admin to nuke location D
/nonuke - RCON admin cancels current nuke
Screenshots:
Screen 1 - One of the nuke site
Screen 2 - another nuke site
Screen 3 - another nuke site
Screen 4 - Map of one site
Screen 5 - Fallout (realistically, can be called debris as fallout is not visible)
0.2 Updates:
- Lag Reduction
- RCON Admin Commands
- Disable / Enable Health Loss in fallout (Enabled by Deafult)
I run this on a dedicated box with 12gb of ram and 6core i5 proc, it doesn't lag out, however on my other dedi with 4gb ram and 3cores it will sometimes lag out the server, this is because it is constantly checking where players are, and if they are in a vehicle. I will update this script for better effectiveness.
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V. 0.1
Pastebin: http://pastebin.com/nYE9tZEW
V. 0.2
Pastebin: http://pastebin.com/0YmDXtXf
Mirror: DOWNLOAD
Mirror: DOWNLOAD
V. 0.2.5
Pastebin
Download (amx+pwn+foreach zip)
Foreach (samp thread)
Other:
This is my first public script; positive feedback welcome and encouraged.