[FilterScript] Advanced in game label creator + saver + loader +editing it
#1

What is it?

You can create, while in game labels.
You can aswell edit them, after the server restart because it saves and loads.
Why did i make it

Well i saw people fed up of going in game /save then copying the position the writing in gamemodeinit Create3dtextlabel...
Well NOW IT'S SIMPLE FOR EVERYONE!
Bugs

None. If you find one please post it.
Suggestions & Mirrors

If you have any suggestion feel free to post it.
All direct mirrors without surveys are welcome
Features

You can make it just for rcon admins or not.
Go in game, and type /label and a dialog will pop up saying "Create label \nEdit closest label"
You can change the text, the view distance (or default_view_distance in the fs), and the colors
All the labels are saved and loaded
Instalation

Create a folder in scriptfiles with the name "Labels" <- Capital L
If you want to change the file dir, open the labels.pwn and change
pawn Код:
#define File  "Labels/%i.ini"//File to store the labels
DON'T CHANGE THE %I.INI!
In server.cfg -> filterscripts add labels
http://www.mediafire.com/?s7if4wcg2qe8ij3
EDIT:
IF YOU ARE GOING TO SAY IT SUCKS BECAUSE OF BEING 1 LABEL = 1 FILE THEN DONT COMMENT!
[ame="http://www.youtube.com/watch?v=u_zlFWWLKM0"]http://www.youtube.com/watch?v=u_zlFWWLKM0[/ame]

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#2

Awesome work ! Im going to use this ..
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#3

Thanks man
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#4

So this create 1 file for each textlabel? Isn't a bit inefficient?
Bettere 1 file where you put on each line the information for each textlabel (maybe without common save system)

Example with basic info:
Quote:

text[],posx,posy,posz,range,color
text2[],posx2,posy2,posz2,range2,color

Not bad but you can improve it a lot
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#5

Good job, i will use it
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#6

Quote:
Originally Posted by Phanto90
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So this create 1 file for each textlabel? Isn't a bit inefficient?
Bettere 1 file where you put on each line the information for each textlabel (maybe without common save system)

Example with basic info:


Not bad but you can improve it a lot
You make it then i had problems with that.
Because of the id, and finding the space between each label...
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#7

good job, awesome
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#8

Quote:
Originally Posted by [RsM]XpLoD
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good job, awesome
Thanks
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#9

nice! i will test this later. Ive been looking for one that loads them too
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#10

The music creeped me out, however nice scripting over there!


Il recommend this to a friend (we dont really want a housesystem, but we have teleports to "admin" houses and private vehicles, this is perfect to add labels to the houses so you can see who owns them!)
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#11

Is it for Rcon admins only or for everyone?
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#12

Quote:
Originally Posted by Jason010
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Is it for Rcon admins only or for everyone?
You can change it in the defines
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#13

Quote:
Originally Posted by gamer931215
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You can change it in the defines
Lol thanks :b
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#14

maybe an delete option is usefull too:P

nice fs
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#15

NICE


10/10
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#16

Quote:
Originally Posted by rambq
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maybe an delete option is usefull too:P

nice fs
Nah, because it would create bugs, like if you have 5 labels created and delete the label 3, the it would screw up the label 4 and 5 loading + editing so...
Quote:
Originally Posted by -matt-
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NICE


10/10
Thanks man
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#17

nice.... Saves me heaps of time
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#18

awesome
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#19

Quote:
Originally Posted by DJKillz
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nice.... Saves me heaps of time
That\'s what it\'s for
Quote:
Originally Posted by Abinesh™
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awesome
Thanks
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#20

Nice work out there!
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