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Lets just get this clear:
1. You CANNOT unset it for a player when they disconnect unless you call OnPlayerDisconnect.
2. playervehiclebar[] is not set to 1 for each player by defualt unless you use OnPlayerConnect to set it for each player. Also, by testing it myself it doesn't show by defualt.
So your code does in fact have a few bugs and needs a fix in order for it to show automatically.
new playervehiclebar[MAX_PLAYERS] = 1;
^^ thats invalid cant do that.
Posts: 37
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No. I actualy can unset it with checking if all playerid's is connected in a timer just like the public ANNOUNCE does.
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You just dont get it and you only replied to point #1 in my post.
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Ok, i dont get it? I dont care, the filterscript works perfecly fine.
Now stop posting and filling the topic with pointless stuff.
If you dont like the way the filterscipt works, then just edit it and use that edited version of this filterscript or W/E you want.
Posts: 45
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Oke, now i try to add it to my GM but it doesnt work
Posts: 45
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oke, but its not that i cant upload it, its that my friend (the hoster) allready uploaded a FS, and in the server it didnt work, we tryd it several times with different FS but it wouldnt work, ill PM ya my msn..
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THX buth i don't like error con j clear this errors?
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Actually i never took time to learn how to get rid of all those warnings, but the mods/filterscripts works fine anyway lol :P
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help me i must have good source :/ i want have announce=0 but this crashes my text in gamemod