22.05.2011, 15:13
if i do that when a player kill someone this will happen:
and then... i want to check if the player level is 10... so i do:
so my question is... will it check the killerid level after he killed someone (when he got +1) or before?
Code:
PlayerInfo[killerid][level] += 1;
Code:
if(PlayerInfo[killerid][level] == 10) { ... ... ... }