[Map] 0.3c stunt
#1

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Photo's:
/imageshack/slidesho...0209092921.png
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//Objects:127,Vehicles:16
Код:
CreateObject(8040,5061.55000000,-2248.18000000,403.79000000,0.00000000,0.00000000,5.99000000); //
CreateObject(18789,5173.36000000,-2237.74000000,402.67000000,0.00000000,0.00000000,4.74000000); //
CreateObject(18789,5322.59000000,-2225.34000000,402.67000000,0.00000000,0.00000000,4.74000000); //
CreateObject(18789,5471.72000000,-2212.91000000,402.67000000,0.00000000,0.00000000,4.74000000); //
CreateObject(18801,5545.24000000,-2216.48000000,425.78000000,0.00000000,0.00000000,12.75000000); //
CreateObject(18801,5547.43000000,-2235.66000000,425.78000000,0.00000000,0.00000000,12.74000000); //
CreateObject(18789,5544.57000000,-2245.61000000,402.67000000,0.00000000,0.00000000,4.74000000); //
CreateObject(18789,5716.65000000,-2231.38000000,400.17000000,0.00000000,0.00000000,4.74000000); //
CreateVehicle(411,5072.40000000,-2243.01000000,403.73000000,2.00000000,-1,-1,15); //Infernus
CreateObject(3374,5792.89000000,-2220.40000000,398.98000000,0.00000000,0.00000000,3.75000000); //
CreateObject(3374,5793.23000000,-2224.34000000,398.98000000,0.00000000,0.00000000,3.74000000); //
CreateObject(3374,5793.46000000,-2228.16000000,398.98000000,0.00000000,0.00000000,3.74000000); //
CreateObject(3374,5793.69000000,-2231.16000000,398.98000000,0.00000000,0.00000000,3.74000000); //
CreateObject(3374,5792.58000000,-2219.92000000,398.98000000,0.00000000,0.00000000,3.74000000); //
CreateObject(3374,5796.27000000,-2231.01000000,398.98000000,0.00000000,0.00000000,3.74000000); //
CreateObject(3374,5799.77000000,-2230.84000000,398.98000000,0.00000000,0.00000000,3.74000000); //
CreateObject(3374,5803.42000000,-2230.67000000,398.98000000,0.00000000,0.00000000,3.74000000); //
CreateObject(3374,5803.17000000,-2226.92000000,398.98000000,0.00000000,0.00000000,3.74000000); //
CreateObject(3374,5799.44000000,-2227.22000000,398.98000000,0.00000000,0.00000000,3.74000000); //
CreateObject(3374,5796.46000000,-2227.58000000,398.98000000,0.00000000,0.00000000,3.74000000); //
CreateObject(3374,5796.01000000,-2223.86000000,398.98000000,0.00000000,0.00000000,3.74000000); //
CreateObject(3374,5798.74000000,-2223.53000000,398.98000000,0.00000000,0.00000000,3.74000000); //
CreateObject(3374,5801.47000000,-2223.20000000,398.98000000,0.00000000,0.00000000,3.74000000); //
CreateObject(3374,5802.91000000,-2223.02000000,398.98000000,0.00000000,0.00000000,3.74000000); //
CreateObject(3374,5796.01000000,-2219.80000000,398.98000000,0.00000000,0.00000000,3.74000000); //
CreateObject(3374,5799.76000000,-2219.60000000,398.98000000,0.00000000,0.00000000,3.74000000); //
CreateObject(3374,5802.51000000,-2219.41000000,398.98000000,0.00000000,0.00000000,3.74000000); //
CreateObject(3374,5802.68000000,-2219.39000000,398.98000000,0.00000000,0.00000000,3.74000000); //
CreateObject(18789,5793.91000000,-2143.08000000,400.12000000,0.00000000,0.00000000,93.74000000); //
CreateObject(713,5804.42000000,-2232.06000000,400.39000000,0.00000000,0.00000000,314.00000000); //
CreateObject(979,5804.99000000,-2227.50000000,401.26000000,0.00000000,0.00000000,93.75000000); //
CreateObject(979,5804.60000000,-2221.30000000,401.26000000,0.00000000,0.00000000,93.74000000); //
CreateObject(979,5804.99000000,-2227.50000000,401.26000000,0.00000000,0.00000000,93.74000000); //
CreateObject(18789,5784.15000000,-1993.83000000,393.27000000,0.00000000,5.25000000,93.74000000); //
CreateObject(18792,5776.54000000,-1882.21000000,386.51000000,346.25000000,0.00000000,94.00000000); //
CreateObject(18799,5758.78000000,-1809.93000000,387.68000000,347.00000000,0.76000000,124.17000000); //
CreateObject(18799,5699.29000000,-1776.27000000,382.61000000,338.68000000,8.05000000,179.44000000); //
CreateObject(18799,5636.37000000,-1803.62000000,372.51000000,338.68000000,8.05000000,232.93000000); //
CreateObject(18801,5618.55000000,-1835.02000000,388.61000000,335.25000000,0.55000000,266.23000000); //
CreateObject(18789,5600.79000000,-1830.88000000,372.18000000,27.25000000,0.00000000,74.00000000); //
CreateObject(18789,5559.96000000,-1973.20000000,372.18000000,27.24000000,0.00000000,73.99000000); //
CreateObject(3458,5530.77000000,-2044.62000000,374.94000000,0.66000000,26.75000000,342.41000000); //
CreateObject(3458,5529.29000000,-2049.22000000,374.81000000,0.66000000,26.75000000,342.41000000); //
CreateObject(3458,5527.95000000,-2053.97000000,374.81000000,0.66000000,26.75000000,342.41000000); //
CreateObject(3458,5526.51000000,-2058.82000000,374.81000000,0.66000000,26.75000000,342.41000000); //
CreateObject(3458,5525.05000000,-2063.58000000,374.81000000,0.66000000,26.75000000,342.41000000); //
CreateObject(980,5546.45000000,-2057.43000000,369.99000000,11.75000000,0.00000000,70.50000000); //
CreateObject(980,5547.94000000,-2053.18000000,369.99000000,11.74000000,0.00000000,70.49000000); //
CreateObject(980,5543.44000000,-2065.87000000,369.94000000,11.74000000,0.00000000,70.49000000); //
CreateObject(980,5536.98000000,-2069.94000000,372.14000000,5.92000000,28.66000000,338.01000000); //
CreateObject(980,5527.55000000,-2066.73000000,377.64000000,5.92000000,28.66000000,338.01000000); //
CreateObject(980,5517.98000000,-2063.60000000,383.06000000,5.92000000,28.66000000,338.01000000); //
CreateObject(18789,5438.82000000,-2029.65000000,384.84000000,0.00000000,0.00000000,344.00000000); //
CreateObject(18789,5302.35000000,-1976.24000000,384.84000000,0.00000000,0.00000000,333.24000000); //
CreateObject(18789,5171.25000000,-1910.13000000,384.84000000,0.00000000,0.00000000,333.24000000); //
CreateObject(18847,4993.94000000,-1843.63000000,403.64000000,0.00000000,0.00000000,340.00000000); //
CreateObject(18789,4813.87000000,-1773.12000000,384.61000000,0.00000000,0.00000000,338.00000000); //
CreateObject(18789,4678.93000000,-1718.63000000,384.61000000,0.00000000,0.00000000,337.99000000); //
CreateObject(18753,4462.35000000,-1624.34000000,340.48000000,0.00000000,0.00000000,338.00000000); //
CreateObject(18777,4399.05000000,-1614.79000000,343.45000000,0.00000000,0.00000000,67.25000000); //
CreateObject(18772,4293.02000000,-1545.76000000,369.46000000,0.00000000,0.00000000,65.99000000); //
CreateObject(18801,4186.33000000,-1488.93000000,389.39000000,0.00000000,0.00000000,160.00000000); //
CreateObject(18781,4175.61000000,-1469.54000000,377.88000000,0.00000000,0.00000000,58.00000000); //
CreateObject(18816,4054.38000000,-1403.16000000,296.07000000,0.00000000,0.00000000,0.00000000); //
CreateVehicle(411,4388.60000000,-1588.81000000,367.76000000,68.00000000,-1,-1,15); //Infernus
CreateObject(18808,4054.32000000,-1403.15000000,246.42000000,0.00000000,0.00000000,0.00000000); //
CreateObject(18823,4073.19000000,-1405.22000000,211.87000000,358.18000000,289.16000000,355.30000000); //
CreateObject(18751,4130.89000000,-1428.86000000,202.18000000,0.00000000,0.00000000,0.00000000); //
CreateObject(18846,4162.03000000,-1396.78000000,208.54000000,0.00000000,0.00000000,318.00000000); //
CreateObject(18846,4161.32000000,-1460.80000000,210.37000000,0.00000000,359.25000000,211.99000000); //
CreateObject(18846,4099.81000000,-1461.42000000,209.19000000,0.00000000,359.24000000,129.99000000); //
CreateObject(18846,4101.15000000,-1393.35000000,207.64000000,0.00000000,3.24000000,35.99000000); //
CreateObject(18753,4186.70000000,-1426.65000000,199.65000000,0.00000000,273.00000000,0.00000000); //
CreateObject(622,5101.27000000,-2262.31000000,401.72000000,0.00000000,0.00000000,0.00000000); //
CreateObject(622,5090.16000000,-2263.71000000,401.72000000,0.00000000,0.00000000,0.00000000); //
CreateObject(622,5081.68000000,-2264.26000000,401.72000000,0.00000000,0.00000000,0.00000000); //
CreateObject(622,5073.30000000,-2264.98000000,401.72000000,0.00000000,0.00000000,0.00000000); //
CreateObject(622,5065.13000000,-2265.86000000,401.72000000,0.00000000,0.00000000,0.00000000); //
CreateObject(622,5057.13000000,-2266.66000000,401.72000000,0.00000000,0.00000000,0.00000000); //
CreateObject(622,5048.77000000,-2267.35000000,401.72000000,0.00000000,0.00000000,0.00000000); //
CreateObject(622,5041.87000000,-2268.18000000,401.72000000,0.00000000,0.00000000,0.00000000); //
CreateObject(622,5036.48000000,-2268.79000000,401.72000000,0.00000000,0.00000000,0.00000000); //
CreateObject(622,5030.48000000,-2269.51000000,401.72000000,0.00000000,0.00000000,0.00000000); //
CreateObject(622,5025.24000000,-2269.77000000,401.72000000,0.00000000,0.00000000,0.00000000); //
CreateObject(622,5021.97000000,-2234.52000000,402.64000000,0.00000000,0.00000000,196.00000000); //
CreateObject(622,5030.25000000,-2234.00000000,402.64000000,0.00000000,0.00000000,195.99000000); //
CreateObject(622,5036.12000000,-2233.45000000,402.64000000,0.00000000,0.00000000,195.99000000); //
CreateObject(622,5042.63000000,-2232.62000000,402.64000000,0.00000000,0.00000000,195.99000000); //
CreateObject(622,5049.63000000,-2232.02000000,402.64000000,0.00000000,0.00000000,195.99000000); //
CreateObject(622,5058.32000000,-2231.14000000,402.64000000,0.00000000,0.00000000,195.99000000); //
CreateObject(622,5063.85000000,-2230.61000000,402.64000000,0.00000000,0.00000000,195.99000000); //
CreateObject(622,5069.16000000,-2230.00000000,402.64000000,0.00000000,0.00000000,195.99000000); //
CreateObject(622,5074.47000000,-2229.48000000,402.64000000,0.00000000,0.00000000,195.99000000); //
CreateObject(622,5080.43000000,-2228.93000000,402.64000000,0.00000000,0.00000000,195.99000000); //
CreateObject(622,5086.12000000,-2228.33000000,402.64000000,0.00000000,0.00000000,195.99000000); //
CreateObject(622,5091.48000000,-2227.89000000,402.64000000,0.00000000,0.00000000,195.99000000); //
CreateObject(622,5096.87000000,-2227.00000000,402.64000000,0.00000000,0.00000000,195.99000000); //
CreateVehicle(411,5068.91000000,-2243.22000000,403.73000000,1.99000000,-1,-1,15); //Infernus
CreateVehicle(411,5064.42000000,-2243.48000000,403.73000000,1.99000000,-1,-1,15); //Infernus
CreateVehicle(411,5059.93000000,-2243.75000000,403.73000000,1.99000000,-1,-1,15); //Infernus
CreateVehicle(411,5055.44000000,-2244.01000000,403.73000000,1.99000000,-1,-1,15); //Infernus
CreateVehicle(411,5050.45000000,-2244.33000000,403.73000000,1.99000000,-1,-1,15); //Infernus
CreateVehicle(411,5044.96000000,-2244.62000000,403.73000000,1.99000000,-1,-1,15); //Infernus
CreateVehicle(411,5045.51000000,-2253.96000000,403.73000000,181.99000000,-1,-1,15); //Infernus
CreateVehicle(411,5050.50000000,-2253.66000000,403.73000000,181.99000000,-1,-1,15); //Infernus
CreateVehicle(411,5055.20000000,-2252.89000000,403.73000000,181.99000000,-1,-1,15); //Infernus
CreateVehicle(411,5060.18000000,-2251.84000000,403.73000000,181.99000000,-1,-1,15); //Infernus
CreateVehicle(411,5065.71000000,-2251.27000000,403.73000000,181.99000000,-1,-1,15); //Infernus
CreateVehicle(411,5077.87000000,-2250.81000000,403.73000000,181.99000000,-1,-1,15); //Infernus
CreateVehicle(411,5077.35000000,-2242.04000000,403.73000000,9.99000000,-1,-1,15); //Infernus
CreateObject(18789,4315.89000000,-1628.85000000,340.44000000,0.00000000,0.00000000,341.50000000); //
CreateObject(18789,4172.50000000,-1591.81000000,340.44000000,0.00000000,0.00000000,349.49000000); //
CreateObject(18800,4083.58000000,-1552.33000000,351.72000000,0.00000000,0.00000000,169.50000000); //
CreateObject(18800,4141.05000000,-1563.17000000,375.27000000,0.00000000,0.00000000,348.74000000); //
CreateObject(18803,4034.33000000,-1569.99000000,387.47000000,0.00000000,0.00000000,352.25000000); //
CreateObject(18801,3962.34000000,-1550.44000000,410.54000000,0.00000000,0.00000000,0.00000000); //
CreateObject(18789,3900.97000000,-1530.57000000,387.74000000,0.00000000,0.00000000,350.75000000); //
CreateObject(18781,3810.69000000,-1513.90000000,398.86000000,0.00000000,0.00000000,77.25000000); //
CreateObject(18835,3690.28000000,-1493.67000000,375.64000000,0.00000000,0.00000000,0.00000000); //
CreateObject(18842,3690.28000000,-1493.70000000,339.27000000,0.00000000,0.00000000,0.25000000); //
CreateObject(18843,3690.16000000,-1493.70000000,265.36000000,0.00000000,0.00000000,0.00000000); //
CreateObject(18842,3690.03000000,-1493.75000000,191.78000000,0.00000000,0.00000000,0.00000000); //
CreateObject(18850,3688.92000000,-1495.06000000,117.83000000,0.00000000,0.00000000,0.00000000); //
CreateObject(18789,3597.76000000,-1496.84000000,129.40000000,0.00000000,0.00000000,0.00000000); //
CreateObject(18789,3458.02000000,-1496.93000000,129.40000000,0.00000000,0.00000000,0.00000000); //
CreateObject(18789,3312.25000000,-1497.02000000,129.40000000,0.00000000,0.00000000,0.00000000); //
CreateObject(18789,3162.47000000,-1497.09000000,129.40000000,0.00000000,0.00000000,0.00000000); //
CreateObject(18789,3013.33000000,-1497.09000000,129.40000000,0.00000000,0.00000000,0.00000000); //
CreateObject(18801,2937.02000000,-1487.47000000,152.48000000,0.00000000,0.00000000,10.25000000); //
CreateObject(18778,2931.76000000,-1478.23000000,131.08000000,0.00000000,0.00000000,94.00000000); //
CreateObject(18778,2926.92000000,-1478.55000000,133.88000000,14.00000000,0.00000000,93.99000000); //
CreateObject(18761,5100.35000000,-2244.50000000,407.94000000,0.00000000,0.00000000,95.50000000); //
CreateObject(18647,5098.41000000,-2238.90000000,403.06000000,0.00000000,0.00000000,0.50000000); //
CreateObject(18647,5098.41000000,-2240.78000000,403.06000000,0.00000000,0.00000000,0.49000000); //
CreateObject(18647,5098.42000000,-2242.76000000,403.06000000,0.00000000,0.00000000,0.49000000); //
CreateObject(18647,5098.42000000,-2244.71000000,403.06000000,0.00000000,0.00000000,0.49000000); //
CreateObject(18647,5098.46000000,-2246.36000000,403.06000000,0.00000000,0.00000000,1.99000000); //
CreateObject(18647,5098.54000000,-2248.31000000,403.06000000,0.00000000,0.00000000,1.99000000); //
CreateObject(18647,5098.62000000,-2250.19000000,403.06000000,0.00000000,0.00000000,1.99000000); //
CreateObject(18646,5098.77000000,-2251.10000000,403.07000000,0.00000000,0.00000000,0.00000000); //
CreateObject(18646,5099.06000000,-2251.07000000,403.07000000,0.00000000,0.00000000,0.00000000); //
CreateObject(18646,5099.38000000,-2251.03000000,403.07000000,0.00000000,0.00000000,0.00000000); //
-/--/--/--/--/--/--/--/--/--/--/--/--/--/--/--/--/
Coord:
Код:
posX="5070.8862304688" posY="-2250.9711914063" posZ="403.73211669922"
Reply
#2

Nice man awesome map i like it please add teleport in this map.
Reply
#3

i dont know how to make a teleport command but look up for coordinates
Reply
#4

Quote:
Originally Posted by Speederx
Посмотреть сообщение
i dont know how to make a teleport command but look up for coordinates
Use it SetPlayerPos(playerid,Your coordinates x, y, z);
Reply
#5

very nice!
Reply
#6

good job !
Reply
#7

Good Map
Reply
#8

NIICE MAP ! KEEP UP
Reply
#9

you changed the thirteen by eighteen of CreateObjectonly 13?
Reply
#10

as you convertiste objects for the samp 0.3c? because when I do a map with the new objects and put in my gamemode are other objects
you changed the 13 by 18? or you did?
Reply
#11

For the teleport guys paste this under:

"public OnPlayerCommandText()"

Код:
if(!strcmp(cmdtext, "/skyride", true, 3))
 	{
		SetPlayerPos(playerid,5070.8862304688,-2250.9711914063, 403.73211669922);
		SendClientMessage(playerid, 0xFF0099ff, "You Have Teleported to the stunt thing");
		
	    return 1;
Also if you using a Streamer and prefer Static vehicles what re spawn, use this. Pasting it under:

"public OnGameModeInit()"

Код:
CreateDynamicObject(8040,5061.55000000,-2248.18000000,403.79000000,0.00000000,0.00000000,5.99000000); //
CreateDynamicObject(18789,5173.36000000,-2237.74000000,402.67000000,0.00000000,0.00000000,4.74000000); //
CreateDynamicObject(18789,5322.59000000,-2225.34000000,402.67000000,0.00000000,0.00000000,4.74000000); //
CreateDynamicObject(18789,5471.72000000,-2212.91000000,402.67000000,0.00000000,0.00000000,4.74000000); //
CreateDynamicObject(18801,5545.24000000,-2216.48000000,425.78000000,0.00000000,0.00000000,12.75000000); //
CreateDynamicObject(18801,5547.43000000,-2235.66000000,425.78000000,0.00000000,0.00000000,12.74000000); //
CreateDynamicObject(18789,5544.57000000,-2245.61000000,402.67000000,0.00000000,0.00000000,4.74000000); //
CreateDynamicObject(18789,5716.65000000,-2231.38000000,400.17000000,0.00000000,0.00000000,4.74000000); //
AddStaticVehicleEx(411,5072.40000000,-2243.01000000,403.73000000,2.00000000,-1,-1,15); //Infernus
CreateDynamicObject(3374,5792.89000000,-2220.40000000,398.98000000,0.00000000,0.00000000,3.75000000); //
CreateDynamicObject(3374,5793.23000000,-2224.34000000,398.98000000,0.00000000,0.00000000,3.74000000); //
CreateDynamicObject(3374,5793.46000000,-2228.16000000,398.98000000,0.00000000,0.00000000,3.74000000); //
CreateDynamicObject(3374,5793.69000000,-2231.16000000,398.98000000,0.00000000,0.00000000,3.74000000); //
CreateDynamicObject(3374,5792.58000000,-2219.92000000,398.98000000,0.00000000,0.00000000,3.74000000); //
CreateDynamicObject(3374,5796.27000000,-2231.01000000,398.98000000,0.00000000,0.00000000,3.74000000); //
CreateDynamicObject(3374,5799.77000000,-2230.84000000,398.98000000,0.00000000,0.00000000,3.74000000); //
CreateDynamicObject(3374,5803.42000000,-2230.67000000,398.98000000,0.00000000,0.00000000,3.74000000); //
CreateDynamicObject(3374,5803.17000000,-2226.92000000,398.98000000,0.00000000,0.00000000,3.74000000); //
CreateDynamicObject(3374,5799.44000000,-2227.22000000,398.98000000,0.00000000,0.00000000,3.74000000); //
CreateDynamicObject(3374,5796.46000000,-2227.58000000,398.98000000,0.00000000,0.00000000,3.74000000); //
CreateDynamicObject(3374,5796.01000000,-2223.86000000,398.98000000,0.00000000,0.00000000,3.74000000); //
CreateDynamicObject(3374,5798.74000000,-2223.53000000,398.98000000,0.00000000,0.00000000,3.74000000); //
CreateDynamicObject(3374,5801.47000000,-2223.20000000,398.98000000,0.00000000,0.00000000,3.74000000); //
CreateDynamicObject(3374,5802.91000000,-2223.02000000,398.98000000,0.00000000,0.00000000,3.74000000); //
CreateDynamicObject(3374,5796.01000000,-2219.80000000,398.98000000,0.00000000,0.00000000,3.74000000); //
CreateDynamicObject(3374,5799.76000000,-2219.60000000,398.98000000,0.00000000,0.00000000,3.74000000); //
CreateDynamicObject(3374,5802.51000000,-2219.41000000,398.98000000,0.00000000,0.00000000,3.74000000); //
CreateDynamicObject(3374,5802.68000000,-2219.39000000,398.98000000,0.00000000,0.00000000,3.74000000); //
CreateDynamicObject(18789,5793.91000000,-2143.08000000,400.12000000,0.00000000,0.00000000,93.74000000); //
CreateDynamicObject(713,5804.42000000,-2232.06000000,400.39000000,0.00000000,0.00000000,314.00000000); //
CreateDynamicObject(979,5804.99000000,-2227.50000000,401.26000000,0.00000000,0.00000000,93.75000000); //
CreateDynamicObject(979,5804.60000000,-2221.30000000,401.26000000,0.00000000,0.00000000,93.74000000); //
CreateDynamicObject(979,5804.99000000,-2227.50000000,401.26000000,0.00000000,0.00000000,93.74000000); //
CreateDynamicObject(18789,5784.15000000,-1993.83000000,393.27000000,0.00000000,5.25000000,93.74000000); //
CreateDynamicObject(18792,5776.54000000,-1882.21000000,386.51000000,346.25000000,0.00000000,94.00000000); //
CreateDynamicObject(18799,5758.78000000,-1809.93000000,387.68000000,347.00000000,0.76000000,124.17000000); //
CreateDynamicObject(18799,5699.29000000,-1776.27000000,382.61000000,338.68000000,8.05000000,179.44000000); //
CreateDynamicObject(18799,5636.37000000,-1803.62000000,372.51000000,338.68000000,8.05000000,232.93000000); //
CreateDynamicObject(18801,5618.55000000,-1835.02000000,388.61000000,335.25000000,0.55000000,266.23000000); //
CreateDynamicObject(18789,5600.79000000,-1830.88000000,372.18000000,27.25000000,0.00000000,74.00000000); //
CreateDynamicObject(18789,5559.96000000,-1973.20000000,372.18000000,27.24000000,0.00000000,73.99000000); //
CreateDynamicObject(3458,5530.77000000,-2044.62000000,374.94000000,0.66000000,26.75000000,342.41000000); //
CreateDynamicObject(3458,5529.29000000,-2049.22000000,374.81000000,0.66000000,26.75000000,342.41000000); //
CreateDynamicObject(3458,5527.95000000,-2053.97000000,374.81000000,0.66000000,26.75000000,342.41000000); //
CreateDynamicObject(3458,5526.51000000,-2058.82000000,374.81000000,0.66000000,26.75000000,342.41000000); //
CreateDynamicObject(3458,5525.05000000,-2063.58000000,374.81000000,0.66000000,26.75000000,342.41000000); //
CreateDynamicObject(980,5546.45000000,-2057.43000000,369.99000000,11.75000000,0.00000000,70.50000000); //
CreateDynamicObject(980,5547.94000000,-2053.18000000,369.99000000,11.74000000,0.00000000,70.49000000); //
CreateDynamicObject(980,5543.44000000,-2065.87000000,369.94000000,11.74000000,0.00000000,70.49000000); //
CreateDynamicObject(980,5536.98000000,-2069.94000000,372.14000000,5.92000000,28.66000000,338.01000000); //
CreateDynamicObject(980,5527.55000000,-2066.73000000,377.64000000,5.92000000,28.66000000,338.01000000); //
CreateDynamicObject(980,5517.98000000,-2063.60000000,383.06000000,5.92000000,28.66000000,338.01000000); //
CreateDynamicObject(18789,5438.82000000,-2029.65000000,384.84000000,0.00000000,0.00000000,344.00000000); //
CreateDynamicObject(18789,5302.35000000,-1976.24000000,384.84000000,0.00000000,0.00000000,333.24000000); //
CreateDynamicObject(18789,5171.25000000,-1910.13000000,384.84000000,0.00000000,0.00000000,333.24000000); //
CreateDynamicObject(18847,4993.94000000,-1843.63000000,403.64000000,0.00000000,0.00000000,340.00000000); //
CreateDynamicObject(18789,4813.87000000,-1773.12000000,384.61000000,0.00000000,0.00000000,338.00000000); //
CreateDynamicObject(18789,4678.93000000,-1718.63000000,384.61000000,0.00000000,0.00000000,337.99000000); //
CreateDynamicObject(18753,4462.35000000,-1624.34000000,340.48000000,0.00000000,0.00000000,338.00000000); //
CreateDynamicObject(18777,4399.05000000,-1614.79000000,343.45000000,0.00000000,0.00000000,67.25000000); //
CreateDynamicObject(18772,4293.02000000,-1545.76000000,369.46000000,0.00000000,0.00000000,65.99000000); //
CreateDynamicObject(18801,4186.33000000,-1488.93000000,389.39000000,0.00000000,0.00000000,160.00000000); //
CreateDynamicObject(18781,4175.61000000,-1469.54000000,377.88000000,0.00000000,0.00000000,58.00000000); //
CreateDynamicObject(18816,4054.38000000,-1403.16000000,296.07000000,0.00000000,0.00000000,0.00000000); //
AddStaticVehicleEx(411,4388.60000000,-1588.81000000,367.76000000,68.00000000,-1,-1,15); //Infernus
CreateDynamicObject(18808,4054.32000000,-1403.15000000,246.42000000,0.00000000,0.00000000,0.00000000); //
CreateDynamicObject(18823,4073.19000000,-1405.22000000,211.87000000,358.18000000,289.16000000,355.30000000); //
CreateDynamicObject(18751,4130.89000000,-1428.86000000,202.18000000,0.00000000,0.00000000,0.00000000); //
CreateDynamicObject(18846,4162.03000000,-1396.78000000,208.54000000,0.00000000,0.00000000,318.00000000); //
CreateDynamicObject(18846,4161.32000000,-1460.80000000,210.37000000,0.00000000,359.25000000,211.99000000); //
CreateDynamicObject(18846,4099.81000000,-1461.42000000,209.19000000,0.00000000,359.24000000,129.99000000); //
CreateDynamicObject(18846,4101.15000000,-1393.35000000,207.64000000,0.00000000,3.24000000,35.99000000); //
CreateDynamicObject(18753,4186.70000000,-1426.65000000,199.65000000,0.00000000,273.00000000,0.00000000); //
CreateDynamicObject(622,5101.27000000,-2262.31000000,401.72000000,0.00000000,0.00000000,0.00000000); //
CreateDynamicObject(622,5090.16000000,-2263.71000000,401.72000000,0.00000000,0.00000000,0.00000000); //
CreateDynamicObject(622,5081.68000000,-2264.26000000,401.72000000,0.00000000,0.00000000,0.00000000); //
CreateDynamicObject(622,5073.30000000,-2264.98000000,401.72000000,0.00000000,0.00000000,0.00000000); //
CreateDynamicObject(622,5065.13000000,-2265.86000000,401.72000000,0.00000000,0.00000000,0.00000000); //
CreateDynamicObject(622,5057.13000000,-2266.66000000,401.72000000,0.00000000,0.00000000,0.00000000); //
CreateDynamicObject(622,5048.77000000,-2267.35000000,401.72000000,0.00000000,0.00000000,0.00000000); //
CreateDynamicObject(622,5041.87000000,-2268.18000000,401.72000000,0.00000000,0.00000000,0.00000000); //
CreateDynamicObject(622,5036.48000000,-2268.79000000,401.72000000,0.00000000,0.00000000,0.00000000); //
CreateDynamicObject(622,5030.48000000,-2269.51000000,401.72000000,0.00000000,0.00000000,0.00000000); //
CreateDynamicObject(622,5025.24000000,-2269.77000000,401.72000000,0.00000000,0.00000000,0.00000000); //
CreateDynamicObject(622,5021.97000000,-2234.52000000,402.64000000,0.00000000,0.00000000,196.00000000); //
CreateDynamicObject(622,5030.25000000,-2234.00000000,402.64000000,0.00000000,0.00000000,195.99000000); //
CreateDynamicObject(622,5036.12000000,-2233.45000000,402.64000000,0.00000000,0.00000000,195.99000000); //
CreateDynamicObject(622,5042.63000000,-2232.62000000,402.64000000,0.00000000,0.00000000,195.99000000); //
CreateDynamicObject(622,5049.63000000,-2232.02000000,402.64000000,0.00000000,0.00000000,195.99000000); //
CreateDynamicObject(622,5058.32000000,-2231.14000000,402.64000000,0.00000000,0.00000000,195.99000000); //
CreateDynamicObject(622,5063.85000000,-2230.61000000,402.64000000,0.00000000,0.00000000,195.99000000); //
CreateDynamicObject(622,5069.16000000,-2230.00000000,402.64000000,0.00000000,0.00000000,195.99000000); //
CreateDynamicObject(622,5074.47000000,-2229.48000000,402.64000000,0.00000000,0.00000000,195.99000000); //
CreateDynamicObject(622,5080.43000000,-2228.93000000,402.64000000,0.00000000,0.00000000,195.99000000); //
CreateDynamicObject(622,5086.12000000,-2228.33000000,402.64000000,0.00000000,0.00000000,195.99000000); //
CreateDynamicObject(622,5091.48000000,-2227.89000000,402.64000000,0.00000000,0.00000000,195.99000000); //
CreateDynamicObject(622,5096.87000000,-2227.00000000,402.64000000,0.00000000,0.00000000,195.99000000); //
AddStaticVehicleEx(411,5068.91000000,-2243.22000000,403.73000000,1.99000000,-1,-1,15); //Infernus
AddStaticVehicleEx(411,5064.42000000,-2243.48000000,403.73000000,1.99000000,-1,-1,15); //Infernus
AddStaticVehicleEx(411,5059.93000000,-2243.75000000,403.73000000,1.99000000,-1,-1,15); //Infernus
AddStaticVehicleEx(411,5055.44000000,-2244.01000000,403.73000000,1.99000000,-1,-1,15); //Infernus
AddStaticVehicleEx(411,5050.45000000,-2244.33000000,403.73000000,1.99000000,-1,-1,15); //Infernus
AddStaticVehicleEx(411,5044.96000000,-2244.62000000,403.73000000,1.99000000,-1,-1,15); //Infernus
AddStaticVehicleEx(411,5045.51000000,-2253.96000000,403.73000000,181.99000000,-1,-1,15); //Infernus
AddStaticVehicleEx(411,5050.50000000,-2253.66000000,403.73000000,181.99000000,-1,-1,15); //Infernus
AddStaticVehicleEx(411,5055.20000000,-2252.89000000,403.73000000,181.99000000,-1,-1,15); //Infernus
AddStaticVehicleEx(411,5060.18000000,-2251.84000000,403.73000000,181.99000000,-1,-1,15); //Infernus
AddStaticVehicleEx(411,5065.71000000,-2251.27000000,403.73000000,181.99000000,-1,-1,15); //Infernus
AddStaticVehicleEx(411,5077.87000000,-2250.81000000,403.73000000,181.99000000,-1,-1,15); //Infernus
AddStaticVehicleEx(411,5077.35000000,-2242.04000000,403.73000000,9.99000000,-1,-1,15); //Infernus
CreateDynamicObject(18789,4315.89000000,-1628.85000000,340.44000000,0.00000000,0.00000000,341.50000000); //
CreateDynamicObject(18789,4172.50000000,-1591.81000000,340.44000000,0.00000000,0.00000000,349.49000000); //
CreateDynamicObject(18800,4083.58000000,-1552.33000000,351.72000000,0.00000000,0.00000000,169.50000000); //
CreateDynamicObject(18800,4141.05000000,-1563.17000000,375.27000000,0.00000000,0.00000000,348.74000000); //
CreateDynamicObject(18803,4034.33000000,-1569.99000000,387.47000000,0.00000000,0.00000000,352.25000000); //
CreateDynamicObject(18801,3962.34000000,-1550.44000000,410.54000000,0.00000000,0.00000000,0.00000000); //
CreateDynamicObject(18789,3900.97000000,-1530.57000000,387.74000000,0.00000000,0.00000000,350.75000000); //
CreateDynamicObject(18781,3810.69000000,-1513.90000000,398.86000000,0.00000000,0.00000000,77.25000000); //
CreateDynamicObject(18835,3690.28000000,-1493.67000000,375.64000000,0.00000000,0.00000000,0.00000000); //
CreateDynamicObject(18842,3690.28000000,-1493.70000000,339.27000000,0.00000000,0.00000000,0.25000000); //
CreateDynamicObject(18843,3690.16000000,-1493.70000000,265.36000000,0.00000000,0.00000000,0.00000000); //
CreateDynamicObject(18842,3690.03000000,-1493.75000000,191.78000000,0.00000000,0.00000000,0.00000000); //
CreateDynamicObject(18850,3688.92000000,-1495.06000000,117.83000000,0.00000000,0.00000000,0.00000000); //
CreateDynamicObject(18789,3597.76000000,-1496.84000000,129.40000000,0.00000000,0.00000000,0.00000000); //
CreateDynamicObject(18789,3458.02000000,-1496.93000000,129.40000000,0.00000000,0.00000000,0.00000000); //
CreateDynamicObject(18789,3312.25000000,-1497.02000000,129.40000000,0.00000000,0.00000000,0.00000000); //
CreateDynamicObject(18789,3162.47000000,-1497.09000000,129.40000000,0.00000000,0.00000000,0.00000000); //
CreateDynamicObject(18789,3013.33000000,-1497.09000000,129.40000000,0.00000000,0.00000000,0.00000000); //
CreateDynamicObject(18801,2937.02000000,-1487.47000000,152.48000000,0.00000000,0.00000000,10.25000000); //
CreateDynamicObject(18778,2931.76000000,-1478.23000000,131.08000000,0.00000000,0.00000000,94.00000000); //
CreateDynamicObject(18778,2926.92000000,-1478.55000000,133.88000000,14.00000000,0.00000000,93.99000000); //
CreateDynamicObject(18761,5100.35000000,-2244.50000000,407.94000000,0.00000000,0.00000000,95.50000000); //
CreateDynamicObject(18647,5098.41000000,-2238.90000000,403.06000000,0.00000000,0.00000000,0.50000000); //
CreateDynamicObject(18647,5098.41000000,-2240.78000000,403.06000000,0.00000000,0.00000000,0.49000000); //
CreateDynamicObject(18647,5098.42000000,-2242.76000000,403.06000000,0.00000000,0.00000000,0.49000000); //
CreateDynamicObject(18647,5098.42000000,-2244.71000000,403.06000000,0.00000000,0.00000000,0.49000000); //
CreateDynamicObject(18647,5098.46000000,-2246.36000000,403.06000000,0.00000000,0.00000000,1.99000000); //
CreateDynamicObject(18647,5098.54000000,-2248.31000000,403.06000000,0.00000000,0.00000000,1.99000000); //
CreateDynamicObject(18647,5098.62000000,-2250.19000000,403.06000000,0.00000000,0.00000000,1.99000000); //
CreateDynamicObject(18646,5098.77000000,-2251.10000000,403.07000000,0.00000000,0.00000000,0.00000000); //
CreateDynamicObject(18646,5099.06000000,-2251.07000000,403.07000000,0.00000000,0.00000000,0.00000000); //
CreateDynamicObject(18646,5099.38000000,-2251.03000000,403.07000000,0.00000000,0.00000000,0.00000000); //
Reply
#12

Nice dude very good
Reply
#13

Nice work, 8/10
Reply
#14

Quote:
Originally Posted by Meinstad
Посмотреть сообщение
Nice work, 8/10
Same
Reply
#15

cool map 9/10
Reply
#16

Very nice map man.
Reply
#17

pawn Код:
if(strcmp(cmdtext, "/skystunt", true) == 0)
                {
                if(IsInDM[playerid] ==1)
                {
                SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leaveskystunt");
                return 1;
                }
                else SetPlayerPos(playerid, 5041.4365, -2249.7756, 404.1307);
                nojump2[playerid] = 0;
                SetPlayerHealth(playerid, 100);
                SetPlayerInterior(playerid, 0);
                SetCameraBehindPlayer(playerid);
                ResetPlayerWeapons(playerid);
                new string[128], playerName[MAX_PLAYER_NAME];
                GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
                format(string, sizeof(string), "[Teleport] %s has teleported to /skystunt", playerName);
                for(new i=0; i<MAX_PLAYERS; i++)
                {
                if(IsPlayerConnected(i))
                {
                if(ReceiveInfo[i] == true)
                {
                    SendClientMessage(i, COLOR_LIGHTBLUE, string);
                }
                }
                }
   return 1;


Other thing, Some of those objects are transparent, and I have to go outta the car and back in so they will show. How to fix that? Would it fix be changing all CreateObject to CreateDynamicObject?
Reply
#18

How to code this teleport, please!!!
Reply
#19

9/10 ... Good!
Reply
#20

Cool!
+1 rep
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