16.05.2011, 15:38
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Последний раз редактировалось PhantomDot1; 18.05.2011 в 16:57.
)
i want to make a npc car vulnerable, this is the script without cnpc:
how can i "convert" this so i can change it so it works with cnpc?
and how can i make the car vulnerable?
and if i dont need to change this file, what do i add/edit than !!
PLEASE HELP ME!!
Код:
#define RECORDING "Balla_dbcar" #define RECORDING_TYPE 1 #include <a_npc> main(){} public OnRecordingPlaybackEnd() StartRecordingPlayback(RECORDING_TYPE, RECORDING); #if RECORDING_TYPE == 1 public OnNPCEnterVehicle(vehicleid, seatid) StartRecordingPlayback(RECORDING_TYPE, RECORDING); public OnNPCExitVehicle() StopRecordingPlayback(); #else public OnNPCSpawn() StartRecordingPlayback(RECORDING_TYPE, RECORDING); #endif
and how can i make the car vulnerable?
and if i dont need to change this file, what do i add/edit than !!
PLEASE HELP ME!!