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#21

20 textdraws * MAX_PLAYERS ? Are you kidding ? If i use 300 slots , i have 6.000 textdraws !? LOL ?
The limit of textdraws is 2048 ...
You can also use 2 textdraws , because in TextDrawSetString , you can use 1024 cells ....
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#22

Quote:
Originally Posted by Щә яә Ґя
20 textdraws * MAX_PLAYERS ? Are you kidding ? If i use 300 slots , i have 6.000 textdraws !? LOL ?
The limit of textdraws is 2048 ...
You can also use 2 textdraws , because in TextDrawSetString , you can use 1024 cells ....
It will actually be 20 * 500 . Regardless, unless everyone on that 300 slot server have /info open in the same time then it won't do much. I may just set it to the 20 textdraws and update them for each player, as I said in the first post that it was a 2 hour job for 1k lines and making 20 textdraws. I'll fix it later.

Also for the 1024 cells, it would be almost impossible to place the 20 different textdraws in there own unique locations using 2 textdraws.
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#23

Looks pretty nice. I'll use it.
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#24

And please can you give how much that player playing can you do it??
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