[Map] Train Explosion Site
#1

Hello

I made a tiny map of a load train after an explosion in eastern Las Venturas
I didn't put so much effort on that map,but yet,I think it turned out very beautiful.I also made dead body parts in there which I think is super cool
Anyway lets stop talking.Here are some pictures of the map (click them if you want to see them bigger):


I'll add more later,I promise
Anyway,here are the objects:
pawn Код:
CreateObject(3585, 2822.315430, 1711.745972, 11.450199, 0.0000, 0.0000, 292.5000);
CreateObject(3585, 2820.356201, 1721.256592, 11.450202, 342.8113, 0.0000, 269.1406);
CreateObject(3564, 2811.960449, 1735.438965, 11.550200, 96.2569, 26.6425, 33.7500);
CreateObject(3525, 2812.313721, 1733.500488, 11.862197, 0.0000, 0.0000, 0.0000);
CreateObject(3525, 2811.674316, 1735.048828, 11.997071, 0.0000, 0.0000, 0.0000);
CreateObject(3525, 2813.621094, 1734.643066, 9.072047, 0.0000, 0.0000, 0.0000);
CreateObject(3525, 2810.375977, 1732.257324, 11.739964, 0.0000, 0.0000, 0.0000);
CreateObject(3461, 2812.873535, 1734.382935, 11.140996, 344.5301, 0.0000, 0.0000);
CreateObject(3461, 2813.312256, 1737.019775, 11.387148, 344.5301, 0.0000, 0.0000);
CreateObject(3461, 2813.253906, 1736.861694, 11.115468, 22.3454, 0.0000, 0.0000);
CreateObject(3461, 2811.478516, 1737.054199, 8.395324, 22.3454, 0.0000, 0.0000);
CreateObject(3461, 2812.239502, 1739.085571, 8.598449, 22.3454, 0.0000, 0.0000);
CreateObject(3585, 2810.650391, 1744.811279, 11.150206, 279.2130, 0.0000, 122.8906);
CreateObject(3461, 2809.332764, 1733.304321, 8.141507, 0.0000, 0.0000, 0.0000);
CreateObject(3461, 2813.455078, 1742.499634, 7.903113, 0.0000, 0.0000, 0.0000);
CreateObject(3461, 2811.723877, 1742.461548, 10.808147, 0.0000, 0.0000, 0.0000);
CreateObject(3461, 2809.164307, 1746.325195, 10.776212, 0.0000, 0.0000, 0.0000);
CreateObject(3461, 2809.787842, 1747.745361, 10.838333, 0.0000, 0.0000, 0.0000);
CreateObject(3461, 2809.307617, 1744.754761, 8.045324, 0.0000, 0.0000, 0.0000);
CreateObject(3461, 2808.825684, 1746.011719, 10.595325, 43.8313, 0.0000, 0.0000);
CreateObject(3564, 2823.359131, 1731.390137, 11.450201, 42.1124, 0.0000, 225.0000);
CreateObject(3461, 2811.416504, 1739.643677, 8.095340, 0.0000, 0.0000, 0.0000);
CreateObject(3461, 2812.998291, 1739.282104, 8.085073, 0.0000, 0.0000, 0.0000);
CreateObject(3461, 2810.303467, 1741.436768, 8.256271, 0.0000, 0.0000, 0.0000);
CreateObject(3461, 2811.436523, 1742.343140, 11.851871, 77.3492, 0.0000, 46.4095);
CreateObject(3461, 2821.351318, 1723.970215, 11.395324, 77.3492, 0.0000, 12.6596);
CreateObject(3461, 2810.712402, 1733.489746, 11.529651, 77.3492, 0.0000, 181.4096);
CreateObject(3461, 2809.570313, 1748.735352, 8.188668, 0.0000, 0.0000, 0.0000);
CreateObject(3461, 2811.535645, 1745.883667, 8.317178, 20.6265, 0.0000, 0.0000);
CreateObject(3461, 2814.232178, 1738.077881, 9.117296, 71.3332, 0.0000, 0.0000);
CreateObject(3633, 2821.630859, 1714.306885, 11.143883, 0.0000, 0.0000, 22.5000);
CreateObject(1217, 2810.229248, 1737.339600, 10.241693, 108.2889, 0.0000, 236.2501);
CreateObject(1217, 2813.302002, 1740.742554, 10.066695, 108.2889, 0.0000, 101.2500);
CreateObject(1217, 2808.944580, 1745.163940, 10.676708, 0.0000, 0.0000, 0.0000);
CreateObject(1217, 2809.013184, 1745.231812, 11.930166, 121.1805, 0.0000, 0.0000);
CreateObject(1217, 2815.634766, 1733.448242, 10.066695, 81.6464, 0.0000, 281.2500);
CreateObject(1222, 2810.909912, 1738.843628, 10.304170, 100.5540, 0.0000, 315.0000);
CreateObject(1222, 2811.586914, 1739.512207, 10.296380, 131.4938, 0.0000, 228.2833);
CreateObject(1222, 2811.861084, 1745.646851, 10.411987, 207.9843, 0.0000, 127.0333);
CreateObject(1222, 2811.939209, 1746.542236, 10.197268, 290.4898, 0.0000, 177.7403);
CreateObject(1222, 2814.747803, 1733.799072, 10.271380, 290.4898, 0.0000, 177.7403);
CreateObject(1222, 2815.617676, 1734.085327, 10.204171, 341.1960, 339.3735, 142.5032);
CreateObject(1217, 2819.843262, 1732.620972, 10.241693, 92.8191, 0.0000, 168.7500);
CreateObject(1217, 2820.208252, 1732.858398, 10.735255, 135.7911, 0.0000, 90.0000);
CreateObject(3461, 2824.063721, 1731.750244, 11.168982, 0.0000, 0.0000, 0.0000);
CreateObject(3461, 2820.678711, 1729.883179, 10.939203, 357.4217, 332.4980, 0.0000);
CreateObject(3461, 2820.272461, 1724.494263, 11.306829, 357.4217, 332.4980, 0.0000);
CreateObject(3461, 2825.464111, 1733.744263, 11.837051, 357.4217, 332.4980, 236.2501);
CreateObject(1222, 2821.717773, 1720.877563, 10.296380, 341.1960, 339.3735, 30.0032);
CreateObject(1222, 2822.861816, 1722.590576, 10.296380, 268.1439, 339.3735, 345.0031);
CreateObject(1217, 2822.774170, 1723.561401, 10.133389, 0.0000, 0.0000, 337.5000);
CreateObject(1217, 2821.334473, 1711.961426, 11.090461, 0.0000, 0.0000, 348.7500);
CreateObject(1217, 2821.623291, 1711.181763, 11.126338, 0.0000, 0.0000, 348.7500);
CreateObject(1217, 2821.345215, 1711.986816, 12.119966, 0.0000, 0.0000, 348.7500);
CreateObject(1222, 2821.620850, 1711.198975, 12.302955, 0.0000, 0.0000, 350.4688);
CreateObject(1222, 2822.273926, 1711.482910, 11.145148, 0.0000, 0.0000, 350.4688);
CreateObject(1222, 2823.133789, 1711.757324, 11.145148, 0.0000, 0.0000, 350.4688);
CreateObject(1222, 2823.159180, 1711.753784, 12.194158, 0.0000, 0.0000, 350.4688);
CreateObject(1217, 2822.916504, 1712.467651, 11.090461, 0.0000, 0.0000, 348.7500);
CreateObject(1217, 2822.871826, 1712.468018, 12.191674, 0.0000, 0.0000, 348.7500);
CreateObject(1217, 2819.206787, 1715.931274, 10.241693, 94.5380, 0.0000, 157.5000);
CreateObject(1217, 2822.640137, 1716.287354, 10.241693, 24.9237, 0.0000, 270.0000);
CreateObject(1222, 2823.482422, 1728.055908, 10.296380, 268.1439, 339.3735, 255.0032);
CreateObject(1228, 2824.162842, 1706.777344, 10.241441, 0.0000, 0.0000, 292.5000);
CreateObject(1228, 2826.794434, 1731.403198, 10.241441, 12.0321, 70.4738, 281.2500);
CreateObject(1228, 2811.421875, 1730.511719, 10.241441, 358.2811, 107.4295, 146.2500);
CreateObject(1228, 2814.101074, 1739.783081, 10.241441, 358.2811, 107.4295, 168.7500);
CreateObject(1282, 2820.865479, 1716.100830, 10.509129, 74.7709, 91.1002, 292.5000);
CreateObject(2780, 2815.128418, 1731.548706, 1.453123, 0.0000, 0.0000, 0.0000);
CreateObject(2780, 2820.099121, 1718.616455, 3.070313, 0.0000, 0.0000, 0.0000);
CreateObject(3461, 2822.647461, 1723.529663, 8.802778, 0.0000, 0.0000, 0.0000);
CreateObject(16444, 2816.238037, 1736.603516, 10.174438, 0.0000, 0.0000, 0.0000);
CreateObject(16444, 2817.178467, 1720.676880, 10.174438, 0.0000, 0.0000, 0.0000);
CreateObject(2905, 2813.492432, 1734.411255, 9.919551, 0.0000, 0.0000, 303.7500);
CreateObject(2907, 2820.344727, 1732.272949, 9.980349, 0.0000, 0.0000, 315.0000);
CreateObject(2908, 2811.353760, 1740.174072, 10.004863, 0.0000, 0.0000, 123.7500);
CreateObject(2906, 2822.617188, 1721.349121, 9.894325, 0.0000, 0.0000, 292.5000);
CreateObject(2905, 2821.626953, 1721.994873, 9.911761, 0.0000, 0.0000, 337.5000);
CreateObject(2905, 2821.219727, 1716.332764, 9.911761, 0.0000, 0.0000, 191.2501);
CreateObject(2908, 2821.867432, 1723.074341, 9.897733, 0.0000, 0.0000, 213.7500);
CreateObject(2907, 2822.834717, 1724.225464, 9.980349, 0.0000, 0.0000, 247.5000);
CreateObject(2907, 2814.348389, 1739.432495, 9.973015, 0.0000, 0.0000, 348.7500);
CreateObject(2905, 2814.185791, 1736.202759, 9.919551, 0.0000, 0.0000, 337.5000);
CreateObject(2908, 2810.140381, 1741.937378, 9.897733, 0.0000, 0.0000, 0.0000);
CreateObject(2907, 2812.194824, 1745.819092, 9.980349, 0.0000, 0.0000, 0.0000);
Soon I will put them in pastbin and in an example mode
Anyway Enjoy,and do not forget to rate
Reply
#2

Ah it's nice.
What's the object id for fire?
Reply
#3

Quote:
Originally Posted by Kwarde
Посмотреть сообщение
Ah it's nice.
What's the object id for fire?
I used torches and hidden them inside the trams
(I think the ID is 3461 but I'm not sure)
Reply
#4

Ah okay. However I'd like to use this, but I won't.
I would've given an 8 if I were allowed to rate it.
Reply
#5

Quote:
Originally Posted by Kwarde
Посмотреть сообщение
Ah okay. However I'd like to use this, but I won't.
I would've given an 8 if I were allowed to rate it.
Thanks
Reply
#6

lol nice
Reply
#7

Quote:
Originally Posted by Frogger75
Посмотреть сообщение
lol nice
Thanks
(Btw - love your avatar )
Reply


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