It is possible to remove that you loose $100 OnPlayerDeath
Something like
LooseMoneyOnDeath(false);
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wth i cant help you if u dont give any code...
as i say generally yea but i need a code to work with...
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It's a well known SA-MP bug. It happens to me too. Just GivePlayerMoney(playerid,100); every time they die.
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GivePlayerMoney(playerid,100); sneaks the problem but not solves it...
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... if u think this is right, its ok but dot tell me its a samp bug if in my script is no "get 100$ at spawn"