29.03.2011, 22:50
How do I make an admin level 5 not to use a level 1 command ??!!
if(pinfo[playerid][admin], == 5)
if(pinfo[playerid][admin] == 1)
if(pinfo[playerid][admin] > 1 && pinfo[playerid][admin] < 5 )
if(pinfo[playerid][admin] == 1 || pinfo[playerid][admin] == 3)
if(PlayerInfo[playerid][Level] >= 1)
{
}
//-----------------------------------[/fpk]-----------------------------------// if(strcmp(cmd, "/fpk", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /fpk [id/name] [PKer]"); return 1; } giveplayerid = ReturnUser(tmp); if (PlayerInfo[playerid][pAdmin] >= 600000000000000000000000000000000000) { if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /fpk [id/name] [PKer]"); return 1; } format(string, sizeof(string), "[AdminCMD] : %s Was AdminPKed by Admin %s - PKer: %s", giveplayer, sendername, (result)); SendClientMessageToAll(0x5EFB6EFF, string); format(string, sizeof(string), "You were AdminPKed by Admin %s, you are kicked out of your faction.",sendername); SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string); PlayerInfo[giveplayerid][pMember]=0; PlayerInfo[giveplayerid][pLeader]=0; PlayerInfo[giveplayerid][pRank] = 0; PlayerInfo[giveplayerid][pChar] = 0; new rand = random(sizeof(CIV)); SetSpawnInfo(giveplayerid, gTeam[giveplayerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[giveplayerid][pModel] = CIV[rand]; MedicBill[giveplayerid] = 0; SpawnPlayer(giveplayerid); return 1; } } } else { format(string, sizeof(string), " %d is not an active player.", giveplayerid); SendClientMessage(playerid, COLOR_GRAD1, string); } } return 1; } |