27.03.2011, 10:45
Hello all,
--> Sorry for my english i'm french
.
Today for my server, I got the idea to create a neon system , I told myself to be more realistic if it was done by a mechanic. So I have found a nice FS, but unfortunately, in the FilterScript, we must control or own (/makeneon...), but here I wish that were the mechanics who offers the player to install neon like or that color, I can not get the mix of both with a control mechanic like /neon. Before I get into anything, I'd like your help
.
The neon FS : http://www.mediafire.com/?ocuq1tr3eud81bp
So I create a command /neon :
It's here where i'm very don't sure :
And i fisish :
Thanks for you help. ++
--> Sorry for my english i'm french
.Today for my server, I got the idea to create a neon system , I told myself to be more realistic if it was done by a mechanic. So I have found a nice FS, but unfortunately, in the FilterScript, we must control or own (/makeneon...), but here I wish that were the mechanics who offers the player to install neon like or that color, I can not get the mix of both with a control mechanic like /neon. Before I get into anything, I'd like your help
.The neon FS : http://www.mediafire.com/?ocuq1tr3eud81bp
So I create a command /neon :
Код:
if(strcmp(cmd, "/neon", true) == 0
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pJob] != 7)
{
SendClientMessage(playerid, COLOR_GREY, "Vous n'кtes pas mйcanicien");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE : /neon [playerid/nom] [couleur] [prix]
return 1;
Код:
new playa;
new money;
playa = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
money = strval(tmp);
if(money < 1 || money > 99999) { SendClientMessage(playerid, COLOR_GREY, "Le prix du nйon doit кtre compris entre 1$ et 99999$."); return 1; }
if(IsPlayerConnected(playa))
Код:
{
if(playa != INVALID_PLAYER_ID)
{
/* if (PlayerToPoint(30, playerid,1644.0358,2198.2336,10.8203))//centerpoint 24-7
{*/
if(ProxDetectorS(8.0, playerid, playa)&& IsPlayerInAnyVehicle(playa))
{
if(playa == playerid) { SendClientMessage(playerid, COLOR_GREY, " Tu ne peux pas te mettre un nйon а toi mкme"); return 1; }
GetPlayerName(playa, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Vous offrez а %s de mettre un nйon sur son vйhicule pour $%d .",giveplayer,money);
SendClientMessage(playerid, COLOR_WHITE, string);
format(string, sizeof(string), "Le Mйcanicien %s vous propose de mettre un nйon sur votre vйhicule pour $%d, (tappez /accepter neon) pour accepter.",sendername,money);
SendClientMessage(playa, COLOR_WHITE, string);
RepairOffer[playa] = playerid;
RepairPrice[playa] = money;
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Ce joueur n'est pas prиs de vous/ il n'est pas dans une voiture.");
}
/*}
else
{
SendClientMessage(playerid, COLOR_RED, "Tu n'est pas au garage pour mettre un nйon");
}*/
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Ce joueur n'est pas connectй.");
}
}
return 1;
}


