27.03.2011, 10:45
Hello all,
--> Sorry for my english i'm french .
Today for my server, I got the idea to create a neon system , I told myself to be more realistic if it was done by a mechanic. So I have found a nice FS, but unfortunately, in the FilterScript, we must control or own (/makeneon...), but here I wish that were the mechanics who offers the player to install neon like or that color, I can not get the mix of both with a control mechanic like /neon. Before I get into anything, I'd like your help.
The neon FS : http://www.mediafire.com/?ocuq1tr3eud81bp
So I create a command /neon :
It's here where i'm very don't sure :
And i fisish :
Thanks for you help. ++
--> Sorry for my english i'm french .
Today for my server, I got the idea to create a neon system , I told myself to be more realistic if it was done by a mechanic. So I have found a nice FS, but unfortunately, in the FilterScript, we must control or own (/makeneon...), but here I wish that were the mechanics who offers the player to install neon like or that color, I can not get the mix of both with a control mechanic like /neon. Before I get into anything, I'd like your help.
The neon FS : http://www.mediafire.com/?ocuq1tr3eud81bp
So I create a command /neon :
Код:
if(strcmp(cmd, "/neon", true) == 0 { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pJob] != 7) { SendClientMessage(playerid, COLOR_GREY, "Vous n'кtes pas mйcanicien"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE : /neon [playerid/nom] [couleur] [prix] return 1;
Код:
new playa; new money; playa = ReturnUser(tmp); tmp = strtok(cmdtext, idx); money = strval(tmp); if(money < 1 || money > 99999) { SendClientMessage(playerid, COLOR_GREY, "Le prix du nйon doit кtre compris entre 1$ et 99999$."); return 1; } if(IsPlayerConnected(playa))
Код:
{ if(playa != INVALID_PLAYER_ID) { /* if (PlayerToPoint(30, playerid,1644.0358,2198.2336,10.8203))//centerpoint 24-7 {*/ if(ProxDetectorS(8.0, playerid, playa)&& IsPlayerInAnyVehicle(playa)) { if(playa == playerid) { SendClientMessage(playerid, COLOR_GREY, " Tu ne peux pas te mettre un nйon а toi mкme"); return 1; } GetPlayerName(playa, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "Vous offrez а %s de mettre un nйon sur son vйhicule pour $%d .",giveplayer,money); SendClientMessage(playerid, COLOR_WHITE, string); format(string, sizeof(string), "Le Mйcanicien %s vous propose de mettre un nйon sur votre vйhicule pour $%d, (tappez /accepter neon) pour accepter.",sendername,money); SendClientMessage(playa, COLOR_WHITE, string); RepairOffer[playa] = playerid; RepairPrice[playa] = money; } else { SendClientMessage(playerid, COLOR_GREY, "Ce joueur n'est pas prиs de vous/ il n'est pas dans une voiture."); } /*} else { SendClientMessage(playerid, COLOR_RED, "Tu n'est pas au garage pour mettre un nйon"); }*/ } } else { SendClientMessage(playerid, COLOR_GREY, "Ce joueur n'est pas connectй."); } } return 1; }