26.03.2011, 17:26
How to determine the coordinates of the location of the car for a gang / mafia?
For example, here is how certain coordinates of all cars for gang Grove:
new Float: gGroveSP [5] [4] = {
{2519.2893, -1678.6359, 14.6777, 57.8480}, / / Spawn1
{2495.1663, -1687.7219, 13.5156, 5.8342}, / / Spawn2
{2486.7285, -1647.9874, 14.0703, 181.6159}, / / Spawn3
{2459.4380, -1689.9401, 13.5448, 358.9641}, / / Spawn4
{2523.3848, -1678.3199, 19.9302, 91.9782} / / Spawn5
};
My question is when you do another band how to determine the coordinates of the cars spawn?
For example, here is how certain coordinates of all cars for gang Grove:
new Float: gGroveSP [5] [4] = {
{2519.2893, -1678.6359, 14.6777, 57.8480}, / / Spawn1
{2495.1663, -1687.7219, 13.5156, 5.8342}, / / Spawn2
{2486.7285, -1647.9874, 14.0703, 181.6159}, / / Spawn3
{2459.4380, -1689.9401, 13.5448, 358.9641}, / / Spawn4
{2523.3848, -1678.3199, 19.9302, 91.9782} / / Spawn5
};
My question is when you do another band how to determine the coordinates of the cars spawn?