[Map] Hq Para Gang(Server de RP/G)
#1

Nome do Script: Hq Para Gang(Server de RP/G)

Descriзгo:Bem Meu 2є Projeto E Mapa que venho postar aqui no fуrum SA-MP.Depois de ler bem as criticas e ideias ao meu outro mapa,fiz um para gang num local diferente e acho que melhor.Este mapa tem a cor dos carros azul,estatuas,entrada para um interior,portхes de entrada,helipad e lojas de gangs para decorar e completar o mapa,como podem ver nas fotos.

Fotos do Script:















Autor: Eu-JaltiPT(Tambйm conhecido por Dark_Furius)

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pawn Код:
AddStaticVehicleEx(487,1131.57897949,-1169.44836426,32.29254913,0.00000000,2,1,15); //Maverick
AddStaticVehicleEx(429,1086.56823730,-1249.39135742,15.57715034,0.00000000,2,1,15); //Banshee
AddStaticVehicleEx(482,1094.97473145,-1249.32092285,16.07715034,0.00000000,2,1,15); //Burrito
AddStaticVehicleEx(560,1099.14538574,-1249.62719727,15.63212585,0.00000000,2,1,15); //Sultan
AddStaticVehicleEx(559,1103.26110840,-1249.78417969,15.57437611,0.00000000,2,1,15); //Jester
AddStaticVehicleEx(411,1090.78698730,-1249.30078125,15.62715054,0.00000000,2,1,15); //Infernus
AddStaticVehicleEx(559,1108.00732422,-1249.52563477,15.57437611,0.00000000,2,1,15); //Jester
AddStaticVehicleEx(559,1112.00683594,-1249.53027344,15.57437611,0.00000000,2,1,15); //Jester
AddStaticVehicleEx(461,1110.37329102,-1227.30297852,15.49481392,182.00000000,2,1,15); //PCJ-600
AddStaticVehicleEx(461,1106.37304688,-1227.33789062,15.49481392,181.99951172,2,1,15); //PCJ-600
AddStaticVehicleEx(461,1102.12304688,-1227.37524414,15.49481392,181.99951172,2,1,15); //PCJ-600
AddStaticVehicleEx(587,1097.28515625,-1227.27929688,15.63031292,180.00000000,2,1,15); //Euros
AddStaticVehicleEx(587,1093.03723145,-1227.15478516,15.63031292,180.00000000,2,1,15); //Euros
AddStaticVehicleEx(587,1088.79553223,-1227.27966309,15.63031292,180.00000000,2,1,15); //Euros
AddStaticVehicleEx(587,1084.54113770,-1226.90478516,15.63031292,180.00000000,2,1,15); //Euros
CreateObject(3749,1151.22070312,-1228.09655762,21.93197632,0.00000000,0.00000000,0.00000000); //object(clubgate01_lax) (1)
CreateObject(980,1151.13867188,-1227.38818359,18.72295761,0.00000000,0.00000000,178.00000000); //object(airportgate) (1)
CreateObject(3471,1152.50378418,-1176.59558105,32.30208969,0.00000000,0.00000000,178.00000000); //object(vgschinalion1) (1)
CreateObject(3471,1152.59753418,-1185.09313965,32.30208969,0.00000000,0.00000000,177.99499512); //object(vgschinalion1) (2)
CreateObject(986,1161.51953125,-1208.07690430,19.55506516,0.00000000,0.00000000,268.00000000); //object(gate_autol) (1)
CreateObject(986,1161.54199219,-1205.57617188,19.55506516,0.00000000,0.00000000,267.99499512); //object(gate_autol) (2)
CreateObject(985,1119.45434570,-1159.67565918,24.40625000,0.00000000,0.00000000,0.00000000); //object(gate_autor) (1)
CreateObject(2921,1121.76232910,-1212.44311523,24.09354782,0.00000000,0.00000000,0.00000000); //object(kmb_cam) (1)
CreateObject(2921,1081.97131348,-1203.52270508,21.99867630,0.00000000,0.00000000,92.00000000); //object(kmb_cam) (2)
CreateObject(1318,1155.82836914,-1180.93859863,33.27466965,0.00000000,0.00000000,0.00000000); //object(arrow) (1)
CreateObject(3934,1131.46838379,-1168.30297852,31.02754974,0.00000000,0.00000000,0.00000000); //object(helipad01) (1)
CreateObject(17521,1131.95861816,-1230.18786621,27.71108246,0.00000000,0.00000000,270.00000000); //object(pawnshp_lae2) (2)
CreateObject(4857,1134.11145020,-1218.66857910,26.67393494,0.00000000,0.00000000,0.00000000); //object(snpedmtsp1_las) (2)
CreateObject(4857,1134.22485352,-1227.26293945,26.67907333,0.00000000,0.00000000,0.00000000); //object(snpedmtsp1_las) (4)
CreateObject(4857,1134.15820312,-1235.76269531,26.67907333,0.00000000,0.00000000,0.00000000); //object(snpedmtsp1_las) (5)
CreateObject(4857,1134.18701172,-1244.26269531,26.67907333,0.00000000,0.00000000,0.00000000); //object(snpedmtsp1_las) (6)
CreateObject(4022,1093.78808594,-1259.45849609,23.63122559,0.00000000,0.00000000,180.00000000); //object(foodmart1_lan) (1)
CreateObject(5731,1111.52575684,-1259.00622559,23.18383980,0.00000000,0.00000000,270.00000000); //object(melblok05_lawn) (1)
CreateObject(14467,1117.01367188,-1251.87524414,17.60735512,0.00000000,0.00000000,182.00000000); //object(carter_statue) (1)
CreateObject(986,1074.14855957,-1206.90490723,14.80506516,0.00000000,0.00000000,267.99499512); //object(gate_autol) (2)
A setinha para a entrada da hq й esta linha:

pawn Код:
CreateObject(1318,1155.82836914,-1180.93859863,33.27466965,0.00000000,0.00000000,0.00000000); //object(arrow) (1)
Se nгo quiserem pфr interior podem apagar essa linha obviamente.

SE USAR ATRIBUA OS DEVIDOS CREDITOS EM SEU SERVIDOR!
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#2

hm.. -.- num vi nada de interessante...
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#3

Mapas nao sao para ser interessantes,e sim para mudar o jeito do Jogo,como se usa Rampas nos servers de Stunt..imagina os servers de Stunt sem Objetos??..

@Topic : Mapa Legal..
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#4

Obrigado pelo comentбrios.

Obs:Sem Flood e Spam Por Favor.
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#5

Quote:
Originally Posted by badio12
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Mapas nao sao para ser interessantes,e sim para mudar o jeito do Jogo,como se usa Rampas nos servers de Stunt..imagina os servers de Stunt sem Objetos??..
@Topic : Mapa Legal..
Concordo. Vocк imagina um servidor sem objetos, apenas com comandos, veнculos, ... ? Iria ser a mesma coisa que o gta normal.
@Topic Уtimo trabalho (:
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#6

FAVOR APAGAR ESTA POSTAGEM!
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#7

Quote:
Originally Posted by Diogo_Bras
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Concordo. Vocк imagina um servidor sem objetos, apenas com comandos, veнculos, ... ? Iria ser a mesma coisa que o gta normal.
@Topic Уtimo trabalho (:
Botamos Objetos para ser interessante --' vai jogar Stunt COM UMA Rampa, tem objeto mas nгo й interessante... praq vai servir ?
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#8

Ta bem Legal a HQ , Isso Vai servir muito sim para quem gosta de hqs.

Essa hq tб legal й bastante ъtil.

й mapas nгo й para ser intereзante й sim para ser Ъtil.

9/10 parabйns !
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#9

Obrigado a todos!

Ideias para uma prуxima versгo?
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#10

Quote:
Originally Posted by JaltiPT
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Obrigado a todos!

Ideias para uma prуxima versгo?
Euri hein, a cada dia se superando hein JailtiPT parabйns manolo num й interessando mas й bem ъtil xD
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