20.03.2011, 01:07
this work first time next time not work what problem here ?
pawn Код:
#include <a_samp>
#include <colors>
new gate1;
new gate2;
new gate3;
new gate4;
forward close();
forward close1();
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Corleone HQ by Rob CAddGate");
print("--------------------------------------\n");
/* jacks hq*/
gate1 = CreateObject(980,923.155,-1225.358,18.3,0.0,0.0,90.000);
gate2 = CreateObject(980,923.256,-1216.99,18.3,0.0,0.0,90.000);
gate3 = CreateObject(980,923.155,-1225.358,7.3,0.0,0.0,90.000);
gate4 = CreateObject(980,923.256,-1216.99,7.3,0.0,0.0,90.000);
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/redopen", cmdtext, true, 10) == 0)
{
MoveObject(gate1, 923.155,-1225.358,7.3,3.0);
MoveObject(gate2, 923.256,-1216.99,7.3,3.0);
SendClientMessage(playerid,COLOR_LIGHTCYAN,"Red Blood'z Gate Is Open.Please Use /redclose to close gate");
return 1;
}
if (strcmp("/redclose", cmdtext, true, 10) == 0)
{
MoveObject(gate3, 923.155,-1225.358,18.3,3.0);
MoveObject(gate4, 923.256,-1216.99,18.3,3.0);
SendClientMessage(playerid,COLOR_LIGHTCYAN,"Red Blood'z Gate is Closed.Thanks");
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
public close()
{
MoveObject(gate1, 923.155,-1225.358,7.3,3.0);
MoveObject(gate2, 923.256,-1216.99,7.3,3.0);
return 1;
}
public close1()
{
MoveObject(gate3, 923.155,-1225.358,18.3,3.0);
MoveObject(gate4, 923.256,-1216.99,18.3,3.0);
return 1;
}