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#41

ok thank your for your suggestion. We will add that in the next version
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#42

Awesome work
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#43

thanks
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#44

Fast question:

Why do you set players position OnPlayerConnect?
pawn Код:
SetPlayerPos(playerid, dini_Float(file, "Pos X"), dini_Float(file, "Pos Y"), dini_Float(file, "Pos Z"));
Have you tested it?
The position should be set OnPlayerSpawn, not on connect.
That basically cannot work.
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#45

I have done in both and it should work fine
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#46

There is no .pwn file ?
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#47

Quote:
Originally Posted by Shadow-
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There is no .pwn file ?
HERE YOU GO

http://solidfiles.com/d/c960/
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#48

Quote:
Originally Posted by Medal Of Honor team
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danke good sir.
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#49

thanks man
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#50

give me pwn file
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#51

Quote:
Originally Posted by venice
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give me pwn file
http://solidfiles.com/d/c960/
Next time, read the other posts before posting.
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#52

yo mehtab can you gimme the pwn
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#53

the pwn file is

http://solidfiles.com/d/c960/

Please read the older post next time
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#54

Pwn istiyorum ben pwn
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#55

It aint working, nothing happens when I re log. No saving!
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#56

Ok, so when I changed the onplayerconnect to onplayerspawn, it worked and i also had to change the onplayerspawn in my gamemode to nothing, but when new players log in they are just falling from sky even when I add the spawn cooridinates to the !dinidoesnotexist it keep falling and dieing on spawn location!!!!
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