[Map] [MAP]1337 Jump
#1

Hello , this is my new map , a jump!.

There are no pics but there's a video.

[ame]http://www.youtube.com/watch?v=elgj45kaOYo[/ame]


Objects 59
Vehicles 0


Код:
CreateObject(4654,-476.21655273,752.60058594,28.01441193,0.00000000,0.00000000,88.00000000); //object(road09_lan2) (1)
CreateObject(4654,-593.50512695,756.68408203,38.31435394,0.00000000,0.00000000,87.99499512); //object(road09_lan2) (2)
CreateObject(4654,-709.87719727,760.73718262,48.58924866,0.00000000,0.00000000,87.99499512); //object(road09_lan2) (3)
CreateObject(4563,-348.72161865,746.86315918,15.23680878,0.00000000,72.00000000,356.00000000); //object(laskyscrap1_lan) (1)
CreateObject(4563,-147.67498779,732.81427002,80.19181824,0.00000000,71.99890137,355.99548340); //object(laskyscrap1_lan) (2)
CreateObject(4563,63.37409973,718.54882812,123.71181488,0.00000000,90.00000000,355.99536133); //object(laskyscrap1_lan) (3)
CreateObject(4563,289.32327271,702.16900635,123.23678589,0.00000000,90.00000000,355.98999023); //object(laskyscrap1_lan) (4)
CreateObject(4563,490.90206909,686.10247803,146.47689819,0.00000000,68.00000000,355.98992920); //object(laskyscrap1_lan) (5)
CreateObject(4563,698.44714355,671.75787354,204.53236389,0.00000000,85.99993896,355.98449707); //object(laskyscrap1_lan) (6)
CreateObject(4862,930.75140381,653.70959473,251.09570312,0.00000000,0.00000000,356.00000000); //object(airtun2_las) (1)
CreateObject(4862,1107.09826660,641.32794189,251.17068481,0.00000000,0.00000000,355.99548340); //object(airtun2_las) (2)
CreateObject(4862,1283.49426270,628.94158936,251.22067261,0.00000000,0.00000000,355.99548340); //object(airtun2_las) (3)
CreateObject(987,1583.59716797,621.63574219,9.82031250,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (1)
CreateObject(987,1595.67651367,621.51110840,9.82031250,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (2)
CreateObject(987,1607.60400391,621.29266357,9.82031250,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (3)
CreateObject(987,1619.53454590,621.22216797,9.82031250,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (4)
CreateObject(987,1631.41943359,621.25402832,9.82031250,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (5)
CreateObject(987,1643.35021973,621.11114502,9.82031250,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (6)
CreateObject(987,1652.66345215,621.25921631,9.82031250,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (7)
CreateObject(987,1664.11950684,609.24865723,9.82031250,0.00000000,0.00000000,88.00000000); //object(elecfence_bar) (8)
CreateObject(987,1663.70092773,597.30804443,9.82031250,0.00000000,0.00000000,87.99499512); //object(elecfence_bar) (9)
CreateObject(987,1663.64221191,599.43975830,9.82031250,0.00000000,0.00000000,173.99499512); //object(elecfence_bar) (10)
CreateObject(987,1663.64160156,599.43945312,8.07031250,0.00000000,0.00000000,173.99047852); //object(elecfence_bar) (11)
CreateObject(987,1664.11914062,609.24804688,6.82031250,0.00000000,0.00000000,87.99499512); //object(elecfence_bar) (12)
CreateObject(987,1663.95422363,601.21368408,6.82031250,0.00000000,0.00000000,87.99499512); //object(elecfence_bar) (13)
CreateObject(987,1663.64477539,599.49023438,6.82031250,0.00000000,0.00000000,87.99499512); //object(elecfence_bar) (14)
CreateObject(987,1652.67041016,600.30706787,8.17032814,0.00000000,0.00000000,173.99047852); //object(elecfence_bar) (15)
CreateObject(987,1647.90478516,600.60644531,8.17032814,0.00000000,0.00000000,173.99047852); //object(elecfence_bar) (16)
CreateObject(987,1647.90429688,600.60644531,6.67032814,0.00000000,0.00000000,173.99047852); //object(elecfence_bar) (17)
CreateObject(987,1655.15478516,600.11352539,6.67032814,0.00000000,0.00000000,173.99047852); //object(elecfence_bar) (18)
CreateObject(987,1645.20532227,601.23974609,6.67032814,0.00000000,0.00000000,173.99047852); //object(elecfence_bar) (19)
CreateObject(987,1620.71411133,599.66772461,6.67032814,0.00000000,0.00000000,179.99047852); //object(elecfence_bar) (20)
CreateObject(987,1612.04443359,599.59765625,6.67032814,0.00000000,0.00000000,179.98901367); //object(elecfence_bar) (21)
CreateObject(987,1600.50000000,599.73046875,6.67032814,0.00000000,0.00000000,179.98901367); //object(elecfence_bar) (22)
CreateObject(987,1596.02636719,599.72076416,6.67032814,0.00000000,0.00000000,179.98901367); //object(elecfence_bar) (23)
CreateObject(987,1584.27612305,599.75781250,6.67032814,0.00000000,0.00000000,91.98898315); //object(elecfence_bar) (24)
CreateObject(987,1584.27539062,599.75781250,6.67032814,0.00000000,0.00000000,91.98852539); //object(elecfence_bar) (25)
CreateObject(987,1584.09216309,608.90747070,6.67032814,0.00000000,0.00000000,91.98852539); //object(elecfence_bar) (26)
CreateObject(987,1584.06250000,609.65612793,6.67032814,0.00000000,0.00000000,91.98852539); //object(elecfence_bar) (27)
CreateObject(987,1584.06250000,609.65527344,9.17033005,0.00000000,0.00000000,91.98852539); //object(elecfence_bar) (28)
CreateObject(987,1584.25781250,599.58044434,9.17033005,0.00000000,0.00000000,91.98852539); //object(elecfence_bar) (29)
CreateObject(987,1583.94201660,599.71453857,9.17033005,0.00000000,0.00000000,359.98852539); //object(elecfence_bar) (30)
CreateObject(987,1595.85229492,599.70343018,9.17033005,0.00000000,0.00000000,359.98352051); //object(elecfence_bar) (31)
CreateObject(987,1607.89074707,599.61804199,9.17033005,0.00000000,0.00000000,359.98352051); //object(elecfence_bar) (32)
CreateObject(987,1623.07983398,587.20410156,1.92033005,0.00000000,0.00000000,91.98352051); //object(elecfence_bar) (33)
CreateObject(987,1623.48767090,576.06903076,1.92033005,0.00000000,0.00000000,91.98303223); //object(elecfence_bar) (34)
CreateObject(987,1635.08215332,587.99298096,1.92033005,0.00000000,0.00000000,91.98303223); //object(elecfence_bar) (35)
CreateObject(987,1635.49597168,576.27313232,1.92033005,0.00000000,0.00000000,91.98303223); //object(elecfence_bar) (36)
CreateObject(987,1623.74816895,575.85650635,1.92033005,0.00000000,0.00000000,1.98303223); //object(elecfence_bar) (37)
CreateObject(987,1623.53417969,576.09484863,1.92033005,0.00000000,0.00000000,1.97753906); //object(elecfence_bar) (38)
CreateObject(987,1623.53417969,576.09472656,5.37033033,0.00000000,0.00000000,1.97753906); //object(elecfence_bar) (39)
CreateObject(987,1623.78417969,576.09197998,5.37033081,0.00000000,0.00000000,1.97753906); //object(elecfence_bar) (40)
CreateObject(987,1623.78417969,576.09179688,10.37033081,0.00000000,0.00000000,1.97753906); //object(elecfence_bar) (41)
CreateObject(987,1664.11914062,609.24804688,14.32031250,0.00000000,0.00000000,87.99499512); //object(elecfence_bar) (42)
CreateObject(987,1663.70080566,597.27117920,14.32031250,0.00000000,0.00000000,87.99499512); //object(elecfence_bar) (43)
CreateObject(987,1663.70019531,597.27050781,18.57031250,0.00000000,0.00000000,87.99499512); //object(elecfence_bar) (44)
CreateObject(987,1664.14709473,609.19201660,18.57031250,0.00000000,0.00000000,87.99499512); //object(elecfence_bar) (45)
CreateObject(987,1664.14648438,609.19140625,23.57031250,0.00000000,0.00000000,87.99499512); //object(elecfence_bar) (46)
CreateObject(987,1663.69995117,597.16235352,23.57031250,0.00000000,0.00000000,87.99499512); //object(elecfence_bar) (47)

/*
Objects converted: 59
Vehicles converted: 0
Vehicle models found: 0
----------------------
Reply
#2

Nice Work Keep it Up
Reply
#3

Thank You
Reply
#4

good
7/10
Reply
#5

6/10
Reply
#6

Eh, it looks like there are more than 100 objects (many barrels), not 59...

Bad:
- long way up (too much time)
- add more types of objects (you've added only road, skyscraper, tunnel, barrels and fence) - you could use some more (ex. trees, ramps)

Good:
- nice idea
- some time needed to create this

My Rate: 2/5
Reply
#7

8/10

Good work!
Reply
#8

Thank You.
Reply
#9

8.5/10
Very nice map!
It is fun!
I like it!
Reply
#10

9.0/10.0 Nice work
Reply
#11

Good... But you have to fix some places of the objects, on your map when you travel from one object to another, your vehicle will get damaged
Reply
#12

Cool
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