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		Is there any way that Server can check what player is typing into dialog input?
	
	
	
	
		
	
 
 
	
	
	
		
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		Yes, under your OnPlayerDialogResponse() callback, the variable called "inputtext" stores the information intered into DIALOG_STYLE_INPUT, or the content of the row for DIALOG_STYLE_LIST.
	
	
	
	
		
	
 
 
	
	
	
		
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		But before client send dialog into server?
because responding will come up when i hit button
	
	
	
	
		
	
 
 
	
	
	
		
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		i mean dialog for Password...
	
	
	
	
		
	
 
 
	
	
	
		
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		Just resend the dialog if something is wrong...
	
	
	
	
		
	
 
 
	
	
	
		
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		But is it possible to do with plugins (Somehow)