[AJUDA]LoginBox
#1

Estou com uns problemas para por os comandos /login e /register do ladmin em dialog, por exemplo /logar e aparece a dialog e o player digita a senha.

Codigo do /register
pawn Код:
dcmd_register(playerid,params[])
{
    if (PlayerInfo[playerid][LoggedIn] == 1) return SendClientMessage(playerid,red,"ACCOUNT: You are already registered and logged in.");
    if (udb_Exists(PlayerName2(playerid))) return SendClientMessage(playerid,red,"ACCOUNT: This account already exists, please use '/login [password]'.");
    if (strlen(params) == 0) return SendClientMessage(playerid,red,"ACCOUNT: Correct usage: '/register [password]'");
    if (strlen(params) < 4 || strlen(params) > 20) return SendClientMessage(playerid,red,"ACCOUNT: Password length must be greater than three characters");
    if (udb_Create(PlayerName2(playerid),params))
    {
        new file[256],name[MAX_PLAYER_NAME], tmp3[100];
        new strdate[20], year,month,day;    getdate(year, month, day);
        GetPlayerName(playerid,name,sizeof(name)); format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(name));
        GetPlayerIp(playerid,tmp3,100); dini_Set(file,"ip",tmp3);
//      dini_Set(file,"password",params);
        dUserSetINT(PlayerName2(playerid)).("registered",1);
        format(strdate, sizeof(strdate), "%d/%d/%d",day,month,year);
        dini_Set(file,"RegisteredDate",strdate);
        dUserSetINT(PlayerName2(playerid)).("loggedin",1);
        dUserSetINT(PlayerName2(playerid)).("banned",0);
        dUserSetINT(PlayerName2(playerid)).("level",0);
        dUserSetINT(PlayerName2(playerid)).("LastOn",0);
        dUserSetINT(PlayerName2(playerid)).("money",0);
        dUserSetINT(PlayerName2(playerid)).("kills",0);
        dUserSetINT(PlayerName2(playerid)).("deaths",0);
        dUserSetINT(PlayerName2(playerid)).("hours",0);
        dUserSetINT(PlayerName2(playerid)).("minutes",0);
        dUserSetINT(PlayerName2(playerid)).("seconds",0);
        PlayerInfo[playerid][LoggedIn] = 1;
        PlayerInfo[playerid][Registered] = 1;
        SendClientMessage(playerid, green, "ACCOUNT: You are now registered, and have been automaticaly logged in");
        PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
        return 1;
    }
    return 1;
}
Cуdigo do /login
pawn Код:
dcmd_login(playerid,params[])
{
    if (PlayerInfo[playerid][LoggedIn] == 1) return SendClientMessage(playerid,red,"ACCOUNT: You are already logged in.");
    if (!udb_Exists(PlayerName2(playerid))) return SendClientMessage(playerid,red,"ACCOUNT: Account doesn't exist, please use '/register [password]'.");
    if (strlen(params)==0) return SendClientMessage(playerid,red,"ACCOUNT: Correct usage: '/login [password]'");
    if (udb_CheckLogin(PlayerName2(playerid),params))
    {
        new file[256], tmp3[100], string[128];
        format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(PlayerName2(playerid)) );
        GetPlayerIp(playerid,tmp3,100);
        dini_Set(file,"ip",tmp3);
        LoginPlayer(playerid);
        PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
        if(PlayerInfo[playerid][Level] > 0) {
            format(string,sizeof(string),"ACCOUNT: Successfully Logged In. (Level %d)", PlayerInfo[playerid][Level] );
            return SendClientMessage(playerid,green,string);
        } else return SendClientMessage(playerid,green,"ACCOUNT: Successfully Logged In");
    }
    else {
        PlayerInfo[playerid][FailLogin]++;
        printf("LOGIN: %s has failed to login, Wrong password (%s) Attempt (%d)", PlayerName2(playerid), params, PlayerInfo[playerid][FailLogin] );
        if(PlayerInfo[playerid][FailLogin] == MAX_FAIL_LOGINS)
        {
            new string[128]; format(string, sizeof(string), "%s has been kicked (Failed Logins)", PlayerName2(playerid) );
            SendClientMessageToAll(grey, string);
            print(string);
            Kick(playerid);
        }
        return SendClientMessage(playerid,red,"ACCOUNT: Login failed! Incorrect Password");
    }
}
Sу queria mudar isso.
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#2

pawn Код:
dcmd_login(playerid,params[])
{
    if (PlayerInfo[playerid][LoggedIn] == 1) return SendClientMessage(playerid,red,"ACCOUNT: You are already logged in.");
    if (!udb_Exists(PlayerName2(playerid))) return SendClientMessage(playerid,red,"ACCOUNT: Account doesn't exist, please use '/register [password]'.");
    if (strlen(params)==0) return SendClientMessage(playerid,red,"ACCOUNT: Correct usage: '/login [password]'");
    if (udb_CheckLogin(PlayerName2(playerid),params))
    {
        new file[256], tmp3[100], string[128];
        format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(PlayerName2(playerid)) );
        GetPlayerIp(playerid,tmp3,100);
        dini_Set(file,"ip",tmp3);
        LoginPlayer(playerid);
        PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
        if(PlayerInfo[playerid][Level] > 0) {
            format(string,sizeof(string),"ACCOUNT: Successfully Logged In. (Level %d)", PlayerInfo[playerid][Level] );
            return SendClientMessage(playerid,green,string);
        } else return SendClientMessage(playerid,green,"ACCOUNT: Successfully Logged In");
    }
    else {
        PlayerInfo[playerid][FailLogin]++;
        printf("LOGIN: %s has failed to login, Wrong password (%s) Attempt (%d)", PlayerName2(playerid), params, PlayerInfo[playerid][FailLogin] );
        if(PlayerInfo[playerid][FailLogin] == MAX_FAIL_LOGINS)
        {
            new string[128]; format(string, sizeof(string), "%s has been kicked (Failed Logins)", PlayerName2(playerid) );
            SendClientMessageToAll(grey, string);
            print(string);
            Kick(playerid);
        }
        return SendClientMessage(playerid,red,"ACCOUNT: Login failed! Incorrect Password");
    }
}
so vou fazer para o logar...e й melhor voce testar pq eu nao sei se vai dar...

pawn Код:
dcmd_login(playerid,params[])
{
    if (PlayerInfo[playerid][LoggedIn] == 1) return SendClientMessage(playerid,red,"ACCOUNT: You are already logged in.");
    if (!udb_Exists(PlayerName2(playerid))) return SendClientMessage(playerid,red,"ACCOUNT: Account doesn't exist, please use '/register [password]'.");
    ShowPlayerDialog(playerid,LOGIN,DIALOG_STYLE_INPUT,"Logar","Digite a sua senha","Logar","");
    return 1;
}

no OnDialogResponse

pawn Код:
if(dialogid == LOGIN)
{
    if(response)
    {
        if (udb_CheckLogin(PlayerName2(playerid),inputtext))
        {
            new file[256], tmp3[100], string[128];
            format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(PlayerName2(playerid)) );
            GetPlayerIp(playerid,tmp3,100);
            dini_Set(file,"ip",tmp3);
            LoginPlayer(playerid);
            PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
            if(PlayerInfo[playerid][Level] > 0) {
                format(string,sizeof(string),"ACCOUNT: Successfully Logged In. (Level %d)", PlayerInfo[playerid][Level] );
                return SendClientMessage(playerid,green,string);
            } else return SendClientMessage(playerid,green,"ACCOUNT: Successfully Logged In");
        }
        else {
            PlayerInfo[playerid][FailLogin]++;
            printf("LOGIN: %s has failed to login, Wrong password (%s) Attempt (%d)", PlayerName2(playerid), inputtext, PlayerInfo[playerid][FailLogin] );
            if(PlayerInfo[playerid][FailLogin] == MAX_FAIL_LOGINS)
            {
                new string[128]; format(string, sizeof(string), "%s has been kicked (Failed Logins)", PlayerName2(playerid) );
                SendClientMessageToAll(grey, string);
                print(string);
                Kick(playerid);
            }
            return SendClientMessage(playerid,red,"ACCOUNT: Login failed! Incorrect Password");
        }
    } else { }
}

se nao funcionar fala...
Reply
#3

funcionou sim, vlw
Reply
#4

pawn Код:
dcmd_register(playerid,params[])
{
    #pragma unused params
    if (PlayerInfo[playerid][LoggedIn] == 1) return SendClientMessage(playerid,red,"ACCOUNT: You are already registered and logged in.");
    if (udb_Exists(PlayerName2(playerid))) return SendClientMessage(playerid,red,"ACCOUNT: This account already exists, please use '/login [password]'.");
    ShowPlayerDialog(playerid,registro, DIALOG_STYLE_INPUT,"Registrar","Digite uma senha para registrar", "Ok,"Cancelar");
    return 1;
}
   

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if(dialogid == registro)
    {
        if(response)
        {
            if(strlen(inputtext) < 4 || strlen(inputtext) > 20) return SendClientMessage(playerid,red,"
ACCOUNT:Password lenght must be greater than three characters");
            if(udb_Create(PlayerName2(playerid),inputtext))
            {
                new file[256],name[MAX_PLAYER_NAME, tmp3[100];
                new strdate[20], year, month, day; getdate(year, month, day);
                GetPlayerName(playerid,name,sizeof(name)); format(file(sizeof(file),"
/ladmin/users/%s.sav",udb_encode(name));
                GetPlayerIp(playerid,tmp3,100); dini_Set(file,"
ip",tmp3);
 //             dini_Set(file,"
password",params);
                dUserSetINT(PlayerName2(playerid)).("
registered",1);
                format(strdate, sizeof(strdate), "
%d/%d/%d",day,month,year);
                dini_Set(file,"
RegisteredDate",strdate);
                dUserSetINT(PlayerName2(playerid)).("
loggedin",1);
            dUserSetINT(PlayerName2(playerid)).("
banned",0);
            dUserSetINT(PlayerName2(playerid)).("
level",0);
            dUserSetINT(PlayerName2(playerid)).("
LastOn",0);
            dUserSetINT(PlayerName2(playerid)).("
money",0);
            dUserSetINT(PlayerName2(playerid)).("
kills",0);
            dUserSetINT(PlayerName2(playerid)).("
deaths",0);
            dUserSetINT(PlayerName2(playerid)).("
hours",0);
            dUserSetINT(PlayerName2(playerid)).("
minutes",0);
            dUserSetINT(PlayerName2(playerid)).("
seconds",0);
            PlayerInfo[playerid][LoggedIn] = 1;
            PlayerInfo[playerid][Registered] = 1;
            SendClientMessage(playerid, green, "
ACCOUNT: You are now registered, and have been automaticaly logged in");
            PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
            return 1;
    }
        return 1;
}
Vк se funciona, se nгo, posta os erros e eu debugo.

~r0n4ld0
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