[AJUDA] JetPack
#1

Galera,tenho um sistema de JetPack aqui,e eu queria que quando o jogador sair do jetpack,ele destruisse automaticamente,e tambem que fosse sу para Administrador Rcon... Vlw

pawn Код:
#include <a_samp>

// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print(" JetckPack Feito por [BS]Lukas");
    print("--------------------------------------\n");
    return 1;
}

public OnFilterScriptExit()
{
    return 1;
}

#else

#endif

public OnGameModeInit()
{
    return 1;
}

public OnGameModeExit()
{
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    return 1;
}

public OnPlayerRequestSpawn(playerid)
{
    return 1;
}

public OnPlayerConnect(playerid)
{
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    return 1;
}

public OnPlayerSpawn(playerid)
{
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerPrivmsg(playerid, recieverid, text[])
{
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext, "/jetpack", true) == 0) {
new Float:X,Float:Y,Float:Z;
GetPlayerPos(playerid,X,Y,Z);
CreatePickup(370,3,X,Y,Z);
SendClientMessage(playerid,0x80FF00AA,"| INFO | Vocк criou um JetPack.");
PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
return 1;
}
    return 0;
}

public OnPlayerInfoChange(playerid)
{
    return 1;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}

public OnRconCommand(cmd[])
{
    return 1;
}

public OnObjectMoved(objectid)
{
    return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
    return 1;
}

public OnPlayerExitedMenu(playerid)
{
    return 1;
}
Obrigado
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#2

pawn Код:
#include <a_samp>

// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print(" JetckPack Feito por [BS]Lukas");
    print("--------------------------------------\n");
    return 1;
}

public OnFilterScriptExit()
{
    return 1;
}

#else

#endif

public OnGameModeInit()
{
    return 1;
}

public OnGameModeExit()
{
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    return 1;
}

public OnPlayerRequestSpawn(playerid)
{
    return 1;
}

public OnPlayerConnect(playerid)
{
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    return 1;
}

public OnPlayerSpawn(playerid)
{
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerPrivmsg(playerid, recieverid, text[])
{
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext, "/jetpack", true) == 0) {
if(IsPlayerAdmin(playerid)){
if(GetPlayerSpecialAction(playerid) == SPECIAL_ACTION_USEJETPACK)
{
return 1;
}
if(IsPlayerInAnyVehicle(playerid)) return  SendClientMessage(playerid, COLOR_WHITE, "Vocк Nгo Pode Usar /jetpack em Um Veiculo !");
new Float:X,Float:Y,Float:Z;
GetPlayerPos(playerid,X,Y,Z);
CreatePickup(370,3,X,Y,Z);
SendClientMessage(playerid,0x80FF00AA,"| INFO | Vocк criou um JetPack.");
PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
}
}
return 1;
}
    return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}
Tenta Criado Por : Lucas =)
tenta ver c pegaw c der erro falae. isso nao ele so some ele n destroe so aparece quem usa ela
Reply
#3

pawn Код:
#include <a_samp>

// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print(" JetckPack Feito por [BS]Lukas");
    print("--------------------------------------\n");
    return 1;
}

public OnFilterScriptExit()
{
    return 1;
}

#else

#endif

public OnGameModeInit()
{
    return 1;
}

public OnGameModeExit()
{
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    return 1;
}

public OnPlayerRequestSpawn(playerid)
{
    return 1;
}

public OnPlayerConnect(playerid)
{
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    return 1;
}

public OnPlayerSpawn(playerid)
{
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerPrivmsg(playerid, recieverid, text[])
{
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if(strcmp(cmdtext, "/jetpack", true) == 0)
    {
        if(IsPlayerAdmin(playerid))
        {
            new Float:X,Float:Y,Float:Z;
            GetPlayerPos(playerid,X,Y,Z);
            CreatePickup(370,3,X,Y,Z);
            SendClientMessage(playerid,0x80FF00AA,"| INFO | Vocк criou um JetPack.");
            PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
            return 1;
        }
    }
    return 0;
}

public OnPlayerInfoChange(playerid)
{
    return 1;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}

public OnRconCommand(cmd[])
{
    return 1;
}

public OnObjectMoved(objectid)
{
    return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
    return 1;
}

public OnPlayerExitedMenu(playerid)
{
    return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    if(newkeys == KEY_SECONDARY_ATTACK)
    {
        if(GetPlayerSpecialAction(playerid) == SPECIAL_ACTION_USEJETPACK)
        {
            SetPlayerSpecialAction(playerid,SPECIAL_ACTION_NONE);
        }
    }
    return 1;
}

Nao testei...mas acho que da...se nao der...fala
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#4

DJLoko o seu vai aparecer pra outros players pegar unica coisa que bloquear vai ser o /jetpack. mais se o adm apertar F larga ele ^^
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#5

Nao Jonathan
eu peguei no comando do Allanrokeiro e coloquei so para admin rcon (como ele pediu) e depois ele pediu tabem para quando sair do jetpack destruir. Quando vc aperta enter o jetpack sai e fica no chao, certo? Entao eu fiz para quando ele aperta f para sair, seta o
Код:
SetPlayerSpecialAction
para 0, ou seja nenhum, e assim tira logo o jetpack sem tar a colocar no chao e outros players poderem pegar ...
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#6

aah nao vi o resto malz so viu o comando kk
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#7

Quote:
Originally Posted by Jonathan_Feitosa
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aah nao vi o resto malz so viu o comando kk
Nao tem mal...espero que isto funcione
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#8

Vo usar tambem
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