09.03.2011, 15:09
heres the code basicly i start the server and the npc doesnt even attempt to connect WHY?
this is at the top
this is on gamemodegui
this is on playerspawn
and the npc file and YES THE RECORD FILES ARE THEIR
and max npc is set to : 1
and it doesnt even attempt to join why thanks
this is at the top
Код:
#include <a_samp> #include <streamer> new MyFirstNPCVehicle; //Global variable!
Код:
MyFirstNPCVehicle = CreateVehicle(541, 0.0, 0.0, 5.0, 0.0, 3, 3, 5000); ConnectNPC("MyFirstNPC","mynpc");
Код:
public OnPlayerSpawn(playerid) { if(IsPlayerNPC(playerid)) //Checks if the player that just spawned is an NPC. { new npcname[MAX_PLAYER_NAME]; GetPlayerName(playerid, npcname, sizeof(npcname)); //Getting the NPC's name. if(!strcmp(npcname, "MyFirstNPC", true)) //Checking if the NPC's name is MyFirstNPC { PutPlayerInVehicle(playerid, MyFirstNPCVehicle, 0); //Putting the NPC into the vehicle we created for it. } return 1; } //Other stuff for normal players goes here! return 1; }
Код:
#define RECORDING "mynpc" //This is the filename of your recording without the extension. #define RECORDING_TYPE 1 //1 for in vehicle and 2 for on foot. #include <a_npc> main(){} public OnRecordingPlaybackEnd() { StartRecordingPlayback(RECORDING_TYPE, RECORDING); } #if RECORDING_TYPE == 1 public OnNPCEnterVehicle(vehicleid, seatid) StartRecordingPlayback(RECORDING_TYPE, RECORDING); public OnNPCExitVehicle() StopRecordingPlayback(); #else public OnNPCSpawn() StartRecordingPlayback(RECORDING_TYPE, RECORDING); #endif
and it doesnt even attempt to join why thanks