Map / Teleports
#1

Hello, i need help with making script
i wanna make script where i have teleport

Код:
 if(!strcmp(cmdtext, "/bj"))
   {
       if(IsPlayerInAnyVehicle(playerid))
       {
           SetVehiclePos(GetPlayerVehicleID(playerid), 2621.844482, -1608.850952, 1041.503296);
       }
       else
       {
           SetPlayerPos(playerid, 2621.844482, -1608.850952, 1041.503296);
       }
       SendClientMessage(playerid, 0x0000FFAA, "You have been teleported to Big Jump");
       return 1;
   }
and objects

Код:
CreateObject(8040, 2661.265869, -1591.390869, 1034.517944, 0.0000, 0.0000, 180.0000);
CreateObject(623, 2696.505371, -1573.283936, 1035.325806, 0.0000, 0.0000, 180.0000);
CreateObject(623, 2685.433350, -1573.333374, 1035.375854, 0.0000, 0.0000, 180.0000);
CreateObject(623, 2673.773438, -1573.284302, 1035.400879, 0.0000, 0.0000, 180.0000);
CreateObject(623, 2661.198975, -1573.248291, 1035.375854, 0.0000, 0.0000, 180.0000);
CreateObject(623, 2648.800293, -1573.258545, 1035.375854, 0.0000, 0.0000, 180.0000);
CreateObject(623, 2636.721436, -1573.280273, 1035.421509, 0.0000, 0.0000, 180.0000);
CreateObject(623, 2624.345947, -1573.266724, 1035.400879, 0.0000, 0.0000, 180.0000);
CreateObject(3515, 2641.530762, -1591.457886, 1032.791382, 0.0000, 0.0000, 0.0000);
CreateObject(3515, 2644.235596, -1591.456177, 1032.766357, 0.0000, 0.0000, 0.0000);
CreateObject(3515, 2646.898193, -1591.455078, 1032.817871, 0.0000, 0.0000, 0.0000);
CreateObject(3515, 2649.550537, -1591.315186, 1032.792603, 0.0000, 0.0000, 0.0000);
CreateObject(3515, 2652.203125, -1591.378662, 1032.817871, 0.0000, 0.0000, 0.0000);
CreateObject(3515, 2654.875977, -1591.414429, 1032.816406, 0.0000, 0.0000, 0.0000);
CreateObject(3515, 2657.562500, -1591.449707, 1032.844360, 0.0000, 0.0000, 0.0000);
CreateObject(3515, 2660.219727, -1591.411499, 1032.817871, 0.0000, 0.0000, 0.0000);
CreateObject(3515, 2662.900146, -1591.484619, 1032.845337, 0.0000, 0.0000, 0.0000);
CreateObject(3515, 2665.538086, -1591.410034, 1032.817871, 0.0000, 0.0000, 0.0000);
CreateObject(3515, 2668.215820, -1591.555664, 1032.843140, 0.0000, 0.0000, 0.0000);
CreateObject(3515, 2670.890381, -1591.562744, 1032.843140, 0.0000, 0.0000, 0.0000);
CreateObject(3515, 2673.576172, -1591.577637, 1032.816406, 0.0000, 0.0000, 0.0000);
CreateObject(3515, 2676.193604, -1591.597778, 1032.817871, 0.0000, 0.0000, 0.0000);
CreateObject(3515, 2678.920166, -1591.476196, 1032.817627, 0.0000, 0.0000, 0.0000);
CreateObject(3515, 2681.598145, -1591.515869, 1032.817627, 0.0000, 0.0000, 0.0000);
CreateObject(1215, 2621.434082, -1572.923218, 1035.867065, 0.0000, 0.0000, 0.0000);
CreateObject(1215, 2629.707520, -1572.954224, 1035.867065, 0.0000, 0.0000, 0.0000);
CreateObject(1215, 2642.654785, -1572.955566, 1035.867065, 0.0000, 0.0000, 0.0000);
CreateObject(1215, 2655.203857, -1572.919556, 1035.867065, 0.0000, 0.0000, 0.0000);
CreateObject(1215, 2668.019775, -1572.932373, 1035.867065, 0.0000, 0.0000, 0.0000);
CreateObject(1215, 2679.673584, -1572.920654, 1035.867065, 0.0000, 0.0000, 0.0000);
CreateObject(1215, 2690.983154, -1572.940430, 1035.867065, 0.0000, 0.0000, 0.0000);
CreateObject(1215, 2701.073486, -1572.955322, 1035.857910, 0.0000, 0.0000, 0.0000);
CreateObject(16358, 2518.377441, -1589.180298, 975.713745, 0.0000, 330.7792, 0.0000);
CreateObject(16358, 2309.687256, -1589.189453, 858.984558, 0.0000, 330.7792, 0.0000);
CreateObject(16358, 2100.479492, -1589.196411, 741.969849, 0.0000, 330.7792, 0.0000);
CreateObject(16358, 1891.216431, -1589.171753, 624.922791, 0.0000, 330.7792, 0.0000);
CreateObject(16358, 1681.906006, -1589.176880, 507.852539, 0.0000, 330.7792, 0.0000);
CreateObject(16358, 1472.739990, -1589.182617, 390.857758, 0.0000, 330.7792, 0.0000);
CreateObject(18450, 1353.371704, -1589.491577, 331.363403, 0.0000, 0.0000, 0.0000);
CreateObject(18450, 1365.542969, -1589.455078, 334.275330, 0.0000, 347.9679, 0.0000);
CreateObject(18450, 1342.611206, -1589.431885, 334.275330, 0.0000, 6.8755, 0.0000);
CreateObject(18450, 1332.321777, -1589.473633, 337.294006, 0.0000, 24.0642, 0.0000);
CreateObject(18450, 1346.415405, -1589.432129, 332.354858, 0.0000, 355.7028, 0.0000);
CreateObject(18450, 1341.730957, -1589.477051, 335.045898, 0.0000, 15.4699, 0.0000);
CreateObject(970, 2621.312988, -1599.116455, 1034.186279, 0.0000, 0.0000, 270.0000);
CreateObject(3666, 2621.148926, -1597.245605, 1034.273560, 0.0000, 0.0000, 0.0000);
CreateObject(3666, 2621.324219, -1582.071777, 1034.265991, 0.0000, 0.0000, 0.0000);
CreateObject(3461, 2621.394043, -1589.493164, 1032.134155, 0.0000, 0.0000, 0.0000);
CreateObject(3461, 2621.390137, -1589.506714, 1035.334839, 0.0000, 0.0000, 0.0000);
CreateObject(3666, 1296.362671, -1581.822998, 354.448639, 0.0000, 0.0000, 0.0000);
CreateObject(3666, 1296.436768, -1597.258789, 354.440552, 0.0000, 0.0000, 0.0000);
CreateObject(1681, 1477.670532, -1578.813477, 384.414276, 0.0000, 328.2008, 0.0000);
CreateObject(626, 2643.047363, -1591.355225, 1035.972778, 0.0000, 0.0000, 0.0000);
CreateObject(626, 2645.890625, -1591.378174, 1035.972778, 0.0000, 0.0000, 0.0000);
CreateObject(626, 2648.321533, -1591.212280, 1035.972778, 0.0000, 0.0000, 0.0000);
CreateObject(626, 2650.964355, -1591.184937, 1035.972778, 0.0000, 0.0000, 0.0000);
CreateObject(626, 2653.791016, -1591.116089, 1035.972778, 0.0000, 0.0000, 0.0000);
CreateObject(626, 2656.426025, -1591.176147, 1035.972778, 0.0000, 0.0000, 0.0000);
CreateObject(626, 2659.166016, -1591.218262, 1035.972778, 0.0000, 0.0000, 0.0000);
CreateObject(626, 2661.722412, -1591.196289, 1035.972778, 0.0000, 0.0000, 0.0000);
CreateObject(626, 2664.402588, -1591.230225, 1035.972778, 0.0000, 0.0000, 0.0000);
CreateObject(626, 2667.027588, -1591.276123, 1035.972778, 0.0000, 0.0000, 0.0000);
CreateObject(626, 2669.702637, -1591.297119, 1035.972778, 0.0000, 0.0000, 0.0000);
CreateObject(626, 2672.387695, -1591.320068, 1035.972778, 0.0000, 0.0000, 0.0000);
CreateObject(626, 2675.061279, -1591.355347, 1035.972778, 0.0000, 0.0000, 0.0000);
CreateObject(626, 2677.850342, -1591.381958, 1035.972778, 0.0000, 0.0000, 0.0000);
CreateObject(626, 2680.415283, -1591.541748, 1035.972778, 0.0000, 0.0000, 0.0000);
CreateObject(3277, 2621.984375, -1608.722046, 1039.621460, 0.0000, 0.0000, 292.5000);
CreateObject(3361, 2626.416504, -1605.586670, 1037.999512, 0.0000, 0.0000, 33.7500);
CreateObject(3361, 2628.946045, -1603.921753, 1035.976929, 0.0000, 0.0000, 33.7500);
This map is here: https://sampforum.blast.hk/showthread.php?tid=76711

And how to make own maps i know somehow with mta san andreas but how ?

And is there any filterscript menu ?
Reply
#2

hello Bro
About maping:
[ame]http://www.youtube.com/watch?v=7N4qd3HGi_U[/ame]

hope that i helped u

and Bro if u know something about portforward plzz PM me
Reply
#3

thanks for that but how can i make filterscript with teles and objects ?
Reply
#4

Quote:
Originally Posted by sMog.
Посмотреть сообщение
thanks for that but how can i make filterscript with teles and objects ?
If you watch the video it shows you how to make a filterscript with objects.
Reply
#5

Sorry but i dont get it . I't doesend show what i need to add includes and that i am very beginner at scripting
Sorry if i am annoying

Help , can someone make me base dilterscripts with these props i added first post ?
Reply
#6

LoL, LOOK at the video. It shows how you map with MTA, then how to convert thoose objects to MTA. Is that hard? No. So put the code you converted into your Filterscript, and that's it.
Reply
#7

but what includes and these i need to but ?
Reply
#8

You only need a_samp.
Reply
#9

thanks for helping it helps and works .... but i found easier way http://convertffs.com it is really easy for beginners and professionals
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