#1

Help see this
Код:
#include <a_samp>

#define COLOR_GREEN 0x33AA33AA

public OnPlayerCommandText(playerid,cmdtext[]){
//============================/Rpg========================================
    if(strcmp(cmdtext,"/rpg",true)==0)
	{
	SetCameraBehindPlayer(playerid);
	//DynUpdateStart(playerid); // Avoid falling through object's
	SetPlayerArmour(playerid,100);
	ResetPlayerWeapons(playerid);
	new vehicleid = GetPlayerVehicleID(playerid);
	new State = GetPlayerState(playerid);
	if(IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
	{
	GameTextForPlayer(playerid,"~g~R~r~P~g~G",4000,6);
	LinkVehicleToInterior(vehicleid,0);
	SetPlayerInterior(playerid,15);
	return SetVehiclePos(vehicleid,-1394.20,987.62,1023.96);
	}
	SetPlayerPos(playerid,-1394.20,987.62,1023.96);
    GivePlayerWeapon(playerid, 35, 200); // Rocket Launcher
    SetPlayerHealth(playerid, 100);
	SetPlayerInterior(playerid,15);
    SendClientMessage(playerid,0x00FF00FF,"");
	SendClientMessage(playerid,0x00FF00FF,"You Have Joined The Rpg Madness Deathmatch");
    new name[MAX_PLAYER_NAME];
    new msg[256];
	GetPlayerName(playerid,name,MAX_PLAYER_NAME);
	format(msg,sizeof(msg),"%s [%i] has been teleported to Rpg Madness To Join Use [/Rpg].",name,playerid);
	SendClientMessageToAll(COLOR_GREEN,msg);
	return 1;
	}
	return 0;
}
Anyone please add such things
1. When a player dies it will be announcve that this player has been droped out from madness.
2.When a player wins will get 200 ammo on rocket launcher
3. when 2 players joins it they will get guns after 30 seconds and after 30 seconds no one can join it.
when minigame is started
Help
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#2

Help me Please =D
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