24.02.2011, 21:18
Boas pessoal, eu uso o Carlitos-Roleplay.
Sу preciso de mudar por agora, para meter em dialog.
Ou seja, o CRP, й um gamemode ao entrar no jogo, carrega-se no T, e digitamos logo a password.
Vou deixar aqui as minhas funзoes, queria que me ajudassem a meter em Dialog sff.
Sу preciso de mudar por agora, para meter em dialog.
Ou seja, o CRP, й um gamemode ao entrar no jogo, carrega-se no T, e digitamos logo a password.
Vou deixar aqui as minhas funзoes, queria que me ajudassem a meter em Dialog sff.
Код:
public OnPlayerRequestClass(playerid, classid) { return 1; }
Код:
public OnPlayerRequestSpawn(playerid) { SpawnPlayer(playerid); return 1; }
Код:
public OnPlayerConnect(playerid) { SendClientMessage(playerid,COLOR_RED,"___________________________________________________________________"); SendClientMessage(playerid,COLOR_YELLOW,"Bem Vindo."); SendClientMessage(playerid,COLOR_RED,"___________________________________________________________________"); return 1; }
Код:
public OnPlayerRegister(playerid, password[]) { if(IsPlayerConnected(playerid)) { new string[128]; new string3[128]; format(string3, sizeof(string3), "CRP_Scriptfiles/Accounts/%s.ini", PlayerName(playerid)); new File: hFile = fopen(string3, io_write); if (hFile) { strmid(PlayerInfo[playerid][pKey], password, 0, strlen(password), 255); new var[32]; format(var, 32, "Key=%s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var); PlayerInfo[playerid][pCash] = GetPlayerCash(playerid); format(var, 32, "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var); format(var, 32, "AdminLevel=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var); format(var, 32, "DonateRank=%d\n",PlayerInfo[playerid][pDonateRank]);fwrite(hFile, var); format(var, 32, "Registered=%d\n",PlayerInfo[playerid][pRegistered]);fwrite(hFile, var); format(var, 32, "Sex=%d\n",PlayerInfo[playerid][pSex]);fwrite(hFile, var); format(var, 32, "Age=%d\n",PlayerInfo[playerid][pAge]);fwrite(hFile, var); format(var, 32, "Experience=%d\n",PlayerInfo[playerid][pExp]);fwrite(hFile, var); format(var, 32, "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var); format(var, 32, "Bank=%d\n",PlayerInfo[playerid][pBank]);fwrite(hFile, var); format(var, 32, "Skin=%d\n",PlayerInfo[playerid][pSkin]);fwrite(hFile, var); format(var, 32, "Drugs=%d\n",PlayerInfo[playerid][pDrugs]);fwrite(hFile, var); format(var, 32, "Materials=%d\n",PlayerInfo[playerid][pMaterials]);fwrite(hFile, var); format(var, 32, "Job=%d\n",PlayerInfo[playerid][pJob]);fwrite(hFile, var); format(var, 32, "PlayingHours=%d\n",PlayerInfo[playerid][pPlayingHours]);fwrite(hFile, var); format(var, 32, "AllowedPayday=%d\n",PlayerInfo[playerid][pAllowedPayday]);fwrite(hFile, var); format(var, 32, "PayCheck=%d\n",PlayerInfo[playerid][pPayCheck]);fwrite(hFile, var); format(var, 32, "Faction=%d\n",PlayerInfo[playerid][pFaction]);fwrite(hFile, var); format(var, 32, "Rank=%d\n",PlayerInfo[playerid][pRank]);fwrite(hFile, var); format(var, 32, "HouseKey=%d\n",PlayerInfo[playerid][pHouseKey]);fwrite(hFile, var); format(var, 32, "BizKey=%d\n",PlayerInfo[playerid][pBizKey]);fwrite(hFile, var); format(var, 32, "SpawnPoint=%d\n",PlayerInfo[playerid][pSpawnPoint]);fwrite(hFile, var); format(var, 32, "Banned=%d\n",PlayerInfo[playerid][pBanned]);fwrite(hFile, var); format(var, 32, "Warnings=%d\n",PlayerInfo[playerid][pWarnings]);fwrite(hFile, var); format(var, 32, "CarLic=%d\n",PlayerInfo[playerid][pCarLic]);fwrite(hFile, var); format(var, 32, "FlyLic=%d\n",PlayerInfo[playerid][pFlyLic]);fwrite(hFile, var); format(var, 32, "WepLic=%d\n",PlayerInfo[playerid][pWepLic]);fwrite(hFile, var); format(var, 32, "PhoneNumber=%d\n",PlayerInfo[playerid][pPhoneNumber]);fwrite(hFile, var); format(var, 32, "PhoneC=%d\n",PlayerInfo[playerid][pPhoneC]);fwrite(hFile, var); format(var, 32, "PhoneBook=%d\n",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, var); format(var, 32, "ListNumber=%d\n",PlayerInfo[playerid][pListNumber]);fwrite(hFile, var); format(var, 32, "Donator=%d\n",PlayerInfo[playerid][pDonator]);fwrite(hFile, var); format(var, 32, "Jailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var); format(var, 32, "JailTime=%d\n",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var); format(var, 32, "Products=%d\n",PlayerInfo[playerid][pProducts]);fwrite(hFile, var); format(var, 32, "CrashX=%f\n",PlayerInfo[playerid][pCrashX]);fwrite(hFile, var); format(var, 32, "CrashY=%f\n",PlayerInfo[playerid][pCrashY]);fwrite(hFile, var); format(var, 32, "CrashZ=%f\n",PlayerInfo[playerid][pCrashZ]);fwrite(hFile, var); format(var, 32, "CrashInt=%d\n",PlayerInfo[playerid][pCrashInt]);fwrite(hFile, var); format(var, 32, "CrashW=%d\n",PlayerInfo[playerid][pCrashW]);fwrite(hFile, var); format(var, 32, "Crashed=%d\n",PlayerInfo[playerid][pCrashed]);fwrite(hFile, var); PlayerInfo[playerid][pReg] = 0; fclose(hFile); } } return 1; }
Код:
public OnPlayerLogin(playerid,password[]) { new string2[128]; format(string2, sizeof(string2), "CRP_Scriptfiles/Accounts/%s.ini", PlayerName(playerid)); new File: UserFile = fopen(string2, io_read); if ( UserFile ) { new PassData[256]; new keytmp[256], valtmp[256]; fread( UserFile , PassData , sizeof( PassData ) ); keytmp = ini_GetKey( PassData ); if( strcmp( keytmp , "Key" , true ) == 0 ) { valtmp = ini_GetValue( PassData ); strmid(PlayerInfo[playerid][pKey], valtmp, 0, strlen(valtmp)-1, 255); } if(strcmp(PlayerInfo[playerid][pKey],password, true ) == 0 ) { new key[ 256 ] , val[ 256 ]; new Data[ 256 ]; while ( fread( UserFile , Data , sizeof( Data ) ) ) { key = ini_GetKey( Data ); if( strcmp( key , "Level" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLevel] = strval( val ); } if( strcmp( key , "AdminLevel" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAdmin] = strval( val ); } if( strcmp( key , "DonateRank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDonateRank] = strval( val ); } if( strcmp( key , "Registered" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pRegistered] = strval( val ); } if( strcmp( key , "Sex" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSex] = strval( val ); } if( strcmp( key , "Age" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAge] = strval( val ); } if( strcmp( key , "Experience" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pExp] = strval( val ); } if( strcmp( key , "Money" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCash] = strval( val ); } if( strcmp( key , "Bank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBank] = strval( val ); } if( strcmp( key , "Skin" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSkin] = strval( val ); } if( strcmp( key , "Drugs" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrugs] = strval( val ); } if( strcmp( key , "Materials" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMaterials] = strval( val ); } if( strcmp( key , "Job" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJob] = strval( val ); } if( strcmp( key , "PlayingHours" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPlayingHours] = strval( val ); } if( strcmp( key , "AllowedPayday" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAllowedPayday] = strval( val ); } if( strcmp( key , "PayCheck" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPayCheck] = strval( val ); } if( strcmp( key , "Faction" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFaction] = strval( val ); } if( strcmp( key , "Rank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pRank] = strval( val ); } if( strcmp( key , "HouseKey" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHouseKey] = strval( val ); } if( strcmp( key , "BizKey" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBizKey] = strval( val ); } if( strcmp( key , "SpawnPoint" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSpawnPoint] = strval( val ); } if( strcmp( key , "Banned" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBanned] = strval( val ); } if( strcmp( key , "Warnings" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWarnings] = strval( val ); } if( strcmp( key , "CarLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCarLic] = strval( val ); } if( strcmp( key , "FlyLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFlyLic] = strval( val ); } if( strcmp( key , "WepLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWepLic] = strval( val ); } if( strcmp( key , "PhoneNumber" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPhoneNumber] = strval( val ); } if( strcmp( key , "PhoneC" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPhoneC] = strval( val ); } if( strcmp( key , "PhoneBook" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPhoneBook] = strval( val ); } if( strcmp( key , "ListNumber" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pListNumber] = strval( val ); } if( strcmp( key , "Donator" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDonator] = strval( val ); } if( strcmp( key , "Jailed" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJailed] = strval( val ); } if( strcmp( key , "JailTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJailTime] = strval( val ); } if( strcmp( key , "Products" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pProducts] = strval( val ); } if( strcmp( key , "CrashX" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCrashX] = floatstr( val ); } if( strcmp( key , "CrashY" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCrashY] = floatstr( val ); } if( strcmp( key , "CrashZ" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCrashZ] = floatstr( val ); } if( strcmp( key , "CrashInt" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCrashInt] = strval( val ); } if( strcmp( key , "CrashW" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCrashW] = strval( val ); } if( strcmp( key , "Crashed" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCrashed] = strval( val ); } } fclose(UserFile); } else { SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "Incorrect password!"); fclose(UserFile); return 1; } if(PlayerInfo[playerid][pFaction] != 255) { if(DynamicFactions[PlayerInfo[playerid][pFaction]][fUseColor]) { SetPlayerToFactionColor(playerid); } } else { SetPlayerColor(playerid,COLOR_CIVILIAN); } if(PlayerInfo[playerid][pBanned]) { KickPlayer(playerid,"System","Account Banned."); } if(PlayerInfo[playerid][pRegistered] == 0) { PlayerInfo[playerid][pLevel] = 1; PlayerInfo[playerid][pCash] = 2500; PlayerInfo[playerid][pBank] = 7500; PlayerInfo[playerid][pSkin] = 200; SetPlayerCash(playerid,PlayerInfo[playerid][pCash]); TogglePlayerControllable(playerid,0); SendClientMessage(playerid,COLOR_LIGHTYELLOW2,"[INFO:] You have not yet set your age, set it now by typing ages between 16-100."); RegistrationStep[playerid] = 1; } SetPlayerCash(playerid,PlayerInfo[playerid][pCash]); SendClientMessage(playerid, COLOR_YELLOW2, "[INFO:] Successfully logged in."); gPlayerLogged[playerid] = 1; SetSpawnInfo(playerid, 0, PlayerInfo[playerid][pSkin],CivilianSpawn[X],CivilianSpawn[Y],CivilianSpawn[Z],0,0,0,0,0,0,0); SpawnPlayer(playerid); } return 1; }