here all commnads
Код:
if(strcmp(cmd, "/weapons", true) == 0) {
if(IsSpawned[playerid] == 0) {
SendClientMessage(playerid, COLOR_ERROR, "You are dead. You cannot use this command");
return 1;
}
if(InDerby[playerid] == 1) {
SendClientMessage(playerid,COLOR_ERROR,"You cannot use this command while you are in the stadium");
return 1;
}
if(gTeam[playerid] == TEAM_GUNDEL) {
SendClientMessage(playerid, COLOR_ERROR, "You are a Weapon Dealer. You have to go to ammunation buy guns");
return 1;
}
if(askedforweapons[playerid] == 1) {
SendClientMessage(playerid,COLOR_ERROR,"Command used recently... Please wait");
return 1;
}
if (!GetPlayersInTeam(TEAM_GUNDEL)) {
SendClientMessage(playerid,COLOR_ERROR,"Unable to locate any Weapon Dealers");
return 1;
}
SendClientMessage(playerid, 0xA9A9A9AA, "|_Weapon Dealer Called_|");
SendClientMessage(playerid,COLOR_ROYALBLUE,"You have called a Weapon Dealer to your location");
for(new i=0;i<MAX_PLAYERS;i++)
{
if(gTeam[i] == TEAM_GUNDEL) {
new pname[24];
new current_zone;
current_zone = player_zone[playerid];
GetPlayerName(playerid, pname, 24);
SendClientMessage(i, 0xA9A9A9AA, "|_Weapon Dealer Requested_|");
format(string, sizeof(string), "%s(%d) has called for a Weapon Dealer. Location: %s",pname,playerid,zones[current_zone][zone_name]);
SendClientMessage(i,COLOR_ROYALBLUE,string);
Wantsguns[playerid] =1;
askedforweapons[playerid] =1;
}
}
return 1;
}
Код:
if(strcmp(cmd,"/weaponsoff",true)==0) {
if(IsSpawned[playerid] == 0) {
SendClientMessage(playerid, COLOR_ERROR, "You are dead. You cannot use this command");
return 1;
}
if(gTeam[playerid] == TEAM_GUNDEL) {
SendClientMessage(playerid, COLOR_ERROR, "Bad Command. Type /commands for available commands depending on your chosen job/skill depending on your chosen job/skill");
return 1;
}
if(Wantsguns[playerid] == 0) {
SendClientMessage(playerid, COLOR_ERROR, "You haven't requested weapons.");
return 1;
}
else
{
SendClientMessage(playerid, 0xFF7F50AA, "You stopped requesting weapons.");
Wantsguns[playerid] =0;
askedforweapons[playerid] =0;
return 1;
}
}
Код:
if(strcmp(cmd, "/sellweapons", true) == 0) {
if(IsSpawned[playerid] == 0) {
SendClientMessage(playerid, COLOR_ERROR, "You are dead. You cannot use this command");
return 1;
}
if(gTeam[playerid] != TEAM_GUNDEL) {
SendClientMessage(playerid, COLOR_ERROR, "Only Weapon Dealers can sell weapons");
return 1;
}
if(InDerby[playerid] == 1) {
SendClientMessage(playerid,COLOR_ERROR,"You cannot use this command while you are in the stadium");
return 1;
}
if(Jailed[playerid] == 1) {
SendClientMessage(playerid, COLOR_ERROR, "You cannot use this command in jail");
return 1;
}
if(cuffed[playerid] == 1) {
SendClientMessage(playerid,COLOR_ERROR,"You are handcuffed. You cannot use this command");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_ERROR, "USAGE: /sellweapons (id)");
return 1;
}
giveplayerid = strval(tmp);
if(!IsNumeric(tmp)) {
SendClientMessage(playerid, COLOR_ERROR, "USAGE: /sellweapons (id) ID Must be a number");
return 1;
}
if(!IsPlayerConnected(giveplayerid)) {
format(string, sizeof(string), "ID (%d) Is not an active player", giveplayerid);
SendClientMessage(playerid, COLOR_ERROR, string);
return 1;
}
if(Jailed[giveplayerid] == 1) {
SendClientMessage(playerid, COLOR_ERROR, "You cannot sell weapons to a prisoner");
return 1;
}
new workername[24];
new playername[24];
GetPlayerName(playerid,workername, 24);
GetPlayerName(giveplayerid, playername, 24);
if(GetDistanceBetweenPlayers(playerid,giveplayerid) > 15) {
format(string, sizeof(string), "%s(%d) Is not close enough. You cannot sell weapons to that player",playername,giveplayerid);
SendClientMessage(playerid, COLOR_ERROR, string);
return 1;
}
if(gTeam[giveplayerid] == TEAM_GUNDEL) {
SendClientMessage(playerid, COLOR_ERROR, "You cannot sell weapons to another Weapon Dealer");
return 1;
}
if(Wantsguns[giveplayerid] == 0) {
format(string, sizeof(string), "%s(%d) Has not asked for a Gun Dealer. You have offered to sell Weapons",playername,giveplayerid);
SendClientMessage(playerid, COLOR_ERROR, string);
SendClientMessage(giveplayerid, 0xA9A9A9AA, "|_Weapons Offered_|");
format(string, sizeof(string), "%s(%d) Has offered to sell you weapons. Type /weapons to accept the offer",workername,playerid);
SendClientMessage(giveplayerid, 0x00C7FFAA, string);
OfferedGuns[giveplayerid] =1;
return 1;
}
SendClientMessage(playerid, 0xA9A9A9AA, "|_Weapons Offered_|");
format(string, sizeof(string), "%s(%d) Is viewing your weapon list...Use /sellweapon %d (Item Number) to sell ... Please wait...",playername,giveplayerid,giveplayerid);
SendClientMessage(playerid, 0x00C7FFAA, string);
format(string, sizeof(string), "Use /sellweapon %d (Item Number) when %s(%d) tells you the item number...",giveplayerid,playername,giveplayerid);
SendClientMessage(playerid, 0x00C7FFAA, string);
SendClientMessage(giveplayerid, 0xA9A9A9AA, "|_Weapons Offered_|");
SendClientMessage(giveplayerid,0x00C7FFAA," Weapons available. Tell the Weapon Dealer which number you want to purchase (1-6)");
SendClientMessage(giveplayerid,0x00C7FFAA,"1. =[100 Ammo]=$2500====Silenced 9mm");
SendClientMessage(giveplayerid,0x00C7FFAA,"2. =[500 Ammo]=$1000====Tec9");
SendClientMessage(giveplayerid,0x00C7FFAA,"3. =[30 Ammo]=$3500====S/O ShotGun");
SendClientMessage(giveplayerid,0x00C7FFAA,"4. =[30 Ammo]=$15000===Sniper Rifle");
SendClientMessage(giveplayerid,0x00C7FFAA,"5. =[200 Ammo]=$8000====AK47");
SendClientMessage(giveplayerid,0x00C7FFAA,"6. ============$500=====Armor");
SendClientMessage(giveplayerid,0x00C7FFAA,"7. ============$3500=====3 Blocks Of C4");
OfferedGuns[giveplayerid] =1;
}
return 1;
}
Код:
if(strcmp(cmd,"/grabdrugs",true)==0)
{
if(IsSpawned[playerid] == 0) {
SendClientMessage(playerid, COLOR_ERROR, "You are dead. You cannot use this command");
return 1;
}
if(Jailed[playerid] == 1) {
SendClientMessage(playerid, COLOR_ERROR, "You cannot use this command in jail");
return 1;
}
DrugHouseOwner[playerid] = dini_Int(playerfile,"DrugHouseOwner");
if(DrugHouseOwner[playerid] == 0) {
SendClientMessage(playerid,COLOR_ERROR,"You are not the current owner of the Drug House");
return 1;
}
if(!IsPlayerInCheckpoint(playerid)) {
SendClientMessage(playerid,COLOR_ERROR,"You have to be in the checkpoint at the LV Drug House to buy drugs or call a dealer");
return 1;
}
if(IsPlayerInCheckpoint(playerid) && getCheckpointType(playerid) == 9)
{
new buyername[24];
GetPlayerName(playerid,buyername, 24);
new d_nr[256];
d_nr = strtok(cmdtext, idx);
if(!strlen(d_nr)) {
SendClientMessage(playerid, COLOR_ERROR, "USAGE: /grabdrugs 1-5");
return 1;
}
if(strcmp(d_nr,"1",true) == 0)
{
if(drugs <=9) {
SendClientMessage(playerid,COLOR_ERROR,"Your drug house hasnt got 10 grams of drugs");
SendClientMessage(playerid,COLOR_ERROR,"Use /orderdrugs to call your supplier");
return 1;
}
PlayerDrugs[playerid] += 10;
drugs -=10;
SendClientMessage(playerid, 0xA9A9A9AA, "|_Drugs Taken_|");
SendClientMessage(playerid, 0x00C7FFAA, "You have taken 10 grams of drugs from your LV Drug House");
SendClientMessage(playerid, 0x00C7FFAA, "Use /takedrugs (grams) to use drugs. Your health will refill while on drugs");
}
else if(strcmp(d_nr,"2",true) == 0)
{
if(drugs <=99) {
SendClientMessage(playerid,COLOR_ERROR,"Your drug house hasnt got 100 grams of drugs");
SendClientMessage(playerid,COLOR_ERROR,"Use /orderdrugs to call your supplier");
return 1;
}
PlayerDrugs[playerid] += 100;
drugs -=100;
SendClientMessage(playerid, 0xA9A9A9AA, "|_Drugs Taken_|");
SendClientMessage(playerid, 0x00C7FFAA, "You have taken 100 grams of drugs from your LV Drug House");
SendClientMessage(playerid, 0x00C7FFAA, "Use /takedrugs (grams) to use drugs. Your health will refill while on drugs");
}
else if(strcmp(d_nr,"3",true) == 0)
{
if(drugs <=499) {
SendClientMessage(playerid,COLOR_ERROR,"Your drug house hasnt got 500 grams of drugs");
SendClientMessage(playerid,COLOR_ERROR,"Use /orderdrugs to call your supplier");
return 1;
}
PlayerDrugs[playerid] += 500;
drugs -=500;
SendClientMessage(playerid, 0xA9A9A9AA, "|_Drugs Taken_|");
SendClientMessage(playerid, 0x00C7FFAA, "You have taken 500 grams of drugs from your LV Drug House");
SendClientMessage(playerid, 0x00C7FFAA, "If you sell this drugs for $250 / gram you will make a $25k profit");
}
else if(strcmp(d_nr,"4",true) == 0)
{
if(drugs <=999) {
SendClientMessage(playerid,COLOR_ERROR,"Your drug house hasnt got 1000 grams of drugs");
SendClientMessage(playerid,COLOR_ERROR,"Use /orderdrugs to call your supplier");
return 1;
}
PlayerDrugs[playerid] += 1000;
SendClientMessage(playerid, 0xA9A9A9AA, "|_Drugs Taken_|");
SendClientMessage(playerid, 0x00C7FFAA, "You have taken 1000 grams of drugs from your LV Drug House");
SendClientMessage(playerid, 0x00C7FFAA, "If you sell this drugs for $250 / gram you will make a $100k profit");
}
else if(strcmp(d_nr,"5",true) == 0)
{
if(HasDrugBag[playerid] == 1) {
SendClientMessage(playerid, 0xA9A9A9AA, "|_Bag Purchase Failed_|");
SendClientMessage(playerid, COLOR_ERROR, "You already have a DrugBag");
return 1;
}
HasDrugBag[playerid] =1;
SendClientMessage(playerid, 0xA9A9A9AA, "|_Bag taken_|");
SendClientMessage(playerid, 0x00C7FFAA, "You have taken a DrugBag from your LV Drug House");
SendClientMessage(playerid, 0x00C7FFAA, "If the cops search you while you have a DrugBag they wont find your drugs");
}
else
{
SendClientMessage(playerid, COLOR_ERROR, "USAGE: /grabdrugs 1-5");
return 1;
}
}
return 1;
}
Код:
if(strcmp(cmd,"/orderdrugs",true)==0)
{
DrugHouseOwner[playerid] = dini_Int(playerfile,"DrugHouseOwner");
if(DrugHouseOwner[playerid] != 3) {
SendClientMessage(playerid,COLOR_ERROR,"Only the owner of the drug house can call the supplier");
return 1;
}
if(IsSpawned[playerid] == 0) {
SendClientMessage(playerid, COLOR_ERROR, "You are dead. You cannot use this command");
return 1;
}
if(Jailed[playerid] == 1) {
SendClientMessage(playerid, COLOR_ERROR, "You cannot use this command in jail");
return 1;
}
if(!IsPlayerInCheckpoint(playerid)) {
SendClientMessage(playerid,COLOR_ERROR,"You have to be in the checkpoint at the LS Drug House to buy drugs or call a dealer");
return 1;
}
if(IsPlayerInCheckpoint(playerid) && getCheckpointType(playerid) == 9)
{
new buyername[24];
GetPlayerName(playerid,buyername, 24);
new x_nr[256];
x_nr = strtok(cmdtext, idx);
if(!strlen(x_nr)) {
SendClientMessage(playerid, COLOR_ROYALBLUE, "Yo man whats up?");
SendClientMessage(playerid, COLOR_ROYALBLUE, "I got the usual list for my favorite customer");
SendClientMessage(playerid, COLOR_ROYALBLUE, "1) 1000 grams for $8000");
SendClientMessage(playerid, COLOR_ROYALBLUE, "2) 5000 grams for $15000");
SendClientMessage(playerid, COLOR_ROYALBLUE, "3) 10000 grams for $25000");
SendClientMessage(playerid, COLOR_ROYALBLUE, "4) 20000 grams for $50000");
SendClientMessage(playerid, COLOR_ROYALBLUE, "5) 50000 grams for $150000");
SendClientMessage(playerid, COLOR_ROYALBLUE, "6) 100000 grams for $200000");
return 1;
}
if(strcmp(x_nr,"1",true) == 0)
{
if(GetPlayerMoney(playerid) <= 7999) {
SendClientMessage(playerid, COLOR_ERROR, "Man fuck you we both know you dont got 8k,dont waste my time bitch");
return 1;
}
drugs += 1000;
GivePlayerMoney(playerid,-8000);
SendClientMessage(playerid, 0xA9A9A9AA, "|_Now we talking man_|");
SendClientMessage(playerid, 0x00C7FFAA, "We should catch up soon");
SendClientMessage(playerid, 0x00C7FFAA, "I've sent out one of my bitches with the drugs,shit she probely there now");
oscore = GetPlayerScore(playerid);
SetPlayerScore(playerid, oscore +1);
}
else if(strcmp(x_nr,"2",true) == 0)
{
if(GetPlayerMoney(playerid) <= 14999) {
SendClientMessage(playerid, COLOR_ERROR, "Man fuck you we both know you dont got 15k,dont waste my time bitch");
return 1;
}
drugs += 5000;
GivePlayerMoney(playerid,-15000);
SendClientMessage(playerid, 0xA9A9A9AA, "|_Now we talking man_|");
SendClientMessage(playerid, 0x00C7FFAA, "We should catch up soon");
SendClientMessage(playerid, 0x00C7FFAA, "I've sent out one of my bitches with the drugs,shit she probely there now");
oscore = GetPlayerScore(playerid);
SetPlayerScore(playerid, oscore +1);
}
else if(strcmp(x_nr,"3",true) == 0)
{
if(GetPlayerMoney(playerid) <= 24999) {
SendClientMessage(playerid, COLOR_ERROR, "Man fuck you we both know you dont got 25k,dont waste my time bitch");
return 1;
}
drugs += 10000;
GivePlayerMoney(playerid,-25000);
SendClientMessage(playerid, 0xA9A9A9AA, "|_Now we talking man_|");
SendClientMessage(playerid, 0x00C7FFAA, "We should catch up soon");
SendClientMessage(playerid, 0x00C7FFAA, "I've sent out one of my bitches with the drugs,shit she probely there now");
oscore = GetPlayerScore(playerid);
SetPlayerScore(playerid, oscore +1);
}
else if(strcmp(x_nr,"4",true) == 0)
{
if(GetPlayerMoney(playerid) <= 49999) {
SendClientMessage(playerid, COLOR_ERROR, "Man fuck you we both know you dont got 50k,dont waste my time bitch");
return 1;
}
drugs += 20000;
GivePlayerMoney(playerid,-50000);
SendClientMessage(playerid, 0xA9A9A9AA, "|_Now we talking man_|");
SendClientMessage(playerid, 0x00C7FFAA, "We should catch up soon");
SendClientMessage(playerid, 0x00C7FFAA, "I've sent out one of my bitches with the drugs,shit she probely there now");
oscore = GetPlayerScore(playerid);
SetPlayerScore(playerid, oscore +1);
}
else if(strcmp(x_nr,"5",true) == 0)
{
if(GetPlayerMoney(playerid) <= 149999) {
SendClientMessage(playerid, COLOR_ERROR, "Man fuck you we both know you dont got 150k,dont waste my time bitch");
return 1;
}
drugs += 50000;
GivePlayerMoney(playerid,-150000);
SendClientMessage(playerid, 0xA9A9A9AA, "|_Now we talking man_|");
SendClientMessage(playerid, 0x00C7FFAA, "We should catch up soon");
SendClientMessage(playerid, 0x00C7FFAA, "I've sent out one of my bitches with the drugs,shit she probely there now");
oscore = GetPlayerScore(playerid);
SetPlayerScore(playerid, oscore +1);
}
else if(strcmp(x_nr,"6",true) == 0)
{
if(GetPlayerMoney(playerid) <= 199999) {
SendClientMessage(playerid, COLOR_ERROR, "Man fuck you we both know you dont got 200k,dont waste my time bitch");
return 1;
}
drugs += 100000;
GivePlayerMoney(playerid,-200000);
SendClientMessage(playerid, 0xA9A9A9AA, "|_Now we talking man_|");
SendClientMessage(playerid, 0x00C7FFAA, "We should catch up soon");
SendClientMessage(playerid, 0x00C7FFAA, "I've sent out one of my bitches with the drugs,shit she probely there now");
oscore = GetPlayerScore(playerid);
SetPlayerScore(playerid, oscore +1);
}
else
{
SendClientMessage(playerid, COLOR_ERROR, "USAGE: /orderdrugs 1-6");
return 1;
}
return 1;
}
//////////////////////////////
Код:
if(strcmp(cmdtext, "/drugstock", true) == 0)
{
DrugHouseOwner[playerid] = dini_Int(playerfile,"DrugHouseOwner");
if(DrugHouseOwner[playerid] != 3) {
SendClientMessage(playerid,COLOR_ERROR,"Only the owner of the drug house can call the supplier");
return 1;
}
if(!IsPlayerInCheckpoint(playerid)) {
SendClientMessage(playerid,COLOR_ERROR,"You have to be in the checkpoint at the LS Drug House to buy drugs or call a dealer");
return 1;
}
if(IsPlayerInCheckpoint(playerid) && getCheckpointType(playerid) == 9)
{
SendClientMessage(playerid,0x808080AA,"|** Drug House Stock");
format(string, sizeof(string), "|Current Total: %d grams of drugs in the Drug house",drugs);
SendClientMessage(playerid,0x808080AA,string);
}
return 1;
}