21.02.2011, 20:29
Hi guys,
Does anyone know how you can create a character that's floating in the water, without creating NPC's?
I wanna create some extra class in my gamemode where you need to use a boat to rescue characters who are floating in the water.
I've searched the models (to be used with CreateObject) but didn't find anything useful.
The player would choose the "lifeguard" class (or something like that), enter "/work" to start his job and at certain positions, a character would be created in the water that represents a drowning person.
These characters don't need to move or anything, just float in the water until the player comes into range.
When the player comes into range, the character is deleted or placed onboard the boat as passenger.
Then the player would need to go back to the base to finish his mission.
Or do I have to create NPC's to do this?
Does anyone know how you can create a character that's floating in the water, without creating NPC's?
I wanna create some extra class in my gamemode where you need to use a boat to rescue characters who are floating in the water.
I've searched the models (to be used with CreateObject) but didn't find anything useful.
The player would choose the "lifeguard" class (or something like that), enter "/work" to start his job and at certain positions, a character would be created in the water that represents a drowning person.
These characters don't need to move or anything, just float in the water until the player comes into range.
When the player comes into range, the character is deleted or placed onboard the boat as passenger.
Then the player would need to go back to the base to finish his mission.
Or do I have to create NPC's to do this?