[Tutorial] How to make a simple /spec command (Zcmd)
#1

This has been revised and found to be buggy please go here for the new version: Click here!
Reply
#2

Bad tut the last code is just 1 bunch of text you didnt explain anything
Reply
#3

I forgot to say. I am not good with turorials. If you look at my other ones you will see.
Reply
#4

I say it's pretty awesome, good job He did explain alot
Reply
#5

Simple? dude that can be soo much shorter... But it looks nice

Code:
This forum requires that you wait 60 seconds between posts. Please try again in 1 seconds.
lol
Reply
#6

When adding this line

pawn Code:
new Float:bx,Float:by:,Float:bz;//Position variables X Y Z and Rotation (Angle);
You will get this error
pawn Code:
error 020: invalid symbol name "by"
Here is the fix

pawn Code:
new Float:bx,Float:by,Float:bz;//Position variables X Y Z and Rotation (Angle);
You added a ":" next to "by"

Nice and it looks really good, good tutorial Tee.
Reply
#7

Actually it's 1000 milliseconds(1 second) not 1000 seconds xD
Reply
#8

Quote:
Originally Posted by xir
View Post
When adding this line

pawn Code:
new Float:bx,Float:by:,Float:bz;//Position variables X Y Z and Rotation (Angle);
You will get this error
pawn Code:
error 020: invalid symbol name "by"
Here is the fix

pawn Code:
new Float:bx,Float:by,Float:bz;//Position variables X Y Z and Rotation (Angle);
You added a ":" next to "by"

Nice and it looks really good, good tutorial Tee.
Sorry it was a typo. Would I ever make this mistake again? O_O?
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)