07.02.2011, 14:54
Код:
dcmd_achs(playerid, params[]) { #pragma unused params if(IsPlayerConnected(playerid)) { new TotalList[512], TmpAch[32]; new Achlevelz[256]; new namestring[256]; new passtring[256]; new s1[256],s2[256],s3[256],s4[256],s5[256],s6[256]; switch(PlayerInfo[playerid][Car]) { case 0: TmpAch = "{B7B5B7}"; // Grijs case 1: TmpAch = "{8BFF65}"; // Groen } strins(TmpAch, "Let's Take A Ride\n", strlen(TmpAch)); strins(TotalList, TmpAch, strlen(TotalList)); switch(PlayerInfo[playerid][House]) { case 0: TmpAch = "{B7B5B7}"; // Grijs case 1: TmpAch = "{8BFF65}"; // Groen } strins(TmpAch, "Settling in\n", strlen(TmpAch)); strins(TotalList, TmpAch, strlen(TotalList)); switch(PlayerInfo[playerid][Skin]) { case 0: TmpAch = "{B7B5B7}"; // Grijs case 1: TmpAch = "{8BFF65}"; // Groen } strins(TmpAch, "Brand new clothes!\n", strlen(TmpAch)); strins(TotalList, TmpAch, strlen(TotalList)); switch(PlayerInfo[playerid][Registered]) { case 0: TmpAch = "{B7B5B7}"; // Grijs case 1: TmpAch = "{8BFF65}"; // Groen } strins(TmpAch, "The way to Los Santos\n", strlen(TmpAch)); strins(TotalList, TmpAch, strlen(TotalList)); switch(PlayerInfo[playerid][Drugs]) { case 0: TmpAch = "{B7B5B7}"; // Grijs case 1: TmpAch = "{8BFF65}"; // Groen } strins(TmpAch, "LCD..No.What was it again?\n", strlen(TmpAch)); strins(TotalList, TmpAch, strlen(TotalList)); switch(PlayerInfo[playerid][Callcops]) { case 0: TmpAch = "{B7B5B7}"; // Grijs case 1: TmpAch = "{8BFF65}"; // Groen } strins(TmpAch, "POPO!\n", strlen(TmpAch)); strins(TotalList, TmpAch, strlen(TotalList)); switch(PlayerInfo[playerid][CallEMS]) { case 0: TmpAch = "{B7B5B7}"; // Grijs case 1: TmpAch = "{8BFF65}"; // Groen } strins(TmpAch, "Need some medical service!\n", strlen(TmpAch)); strins(TotalList, TmpAch, strlen(TotalList)); switch(PlayerInfo[playerid][Arrested]) { case 0: TmpAch = "{B7B5B7}";// Grijs case 1: TmpAch = "{8BFF65}"; // Groen } strins(TmpAch, "Just like a real criminal!\n", strlen(TmpAch)); strins(TotalList, TmpAch, strlen(TotalList)); switch(PlayerInfo[playerid][Gotkilled]) { case 0: TmpAch = "{B7B5B7}"; // Grijs case 1: TmpAch = "{8BFF65}"; // Groen } strins(TmpAch, "Meeting Morgan Freeman\n", strlen(TmpAch)); strins(TotalList, TmpAch, strlen(TotalList)); switch(PlayerInfo[playerid][Killed]) { case 0: TmpAch = "{B7B5B7}"; // Grijs case 1: TmpAch = "{8BFF65}"; // Groen } strins(TmpAch, "HEADSHOT!\n", strlen(TmpAch)); strins(TotalList, TmpAch, strlen(TotalList)); switch(PlayerInfo[playerid][Donator]) { case 0: TmpAch = "{B7B5B7}"; // Grijs case 1: TmpAch = "{8BFF65}"; // Groen } strins(TmpAch, "Premium player\n", strlen(TmpAch)); strins(TotalList, TmpAch, strlen(TotalList)); switch(PlayerInfo[playerid][Achlevel]) { case 0: Achlevelz = s1; case 1: Achlevelz = s2; case 2: Achlevelz = s3; case 3: Achlevelz = s4; case 4: Achlevelz = s5; case 5: Achlevelz = s6; } format(s1, sizeof(s1), "{00FFCA} Rookie"); format(s2, sizeof(s1), "{00FFA1} Citizen"); format(s3, sizeof(s1), "{85FFA1} Novice"); format(s4, sizeof(s1), "{BCFFA1} Original Achiever"); format(s5, sizeof(s1), "{97FF67} Godfather"); format(s6, sizeof(s1), "{FF6700} Ruler"); format(namestring, sizeof(namestring), "Achi level: %s",Achlevelz); SendClientMessage(playerid, COLOR_RED, passtring); ShowPlayerDialog(playerid, 1337, DIALOG_STYLE_LIST, namestring, TotalList, "Back", "Back"); return 1; } else { SendClientMessage(playerid, COLOR_RED, "You're not authorized to use this command!"); } return 1; }
l!
Meeting Morgan Freeman
HEADSHOT!
Premium player
And thats it, the things before that are not shown.
The green/grey things work perfect..
:S