OnPlayerEnterCheckpoint(playerid) when sprinting
#1

As far as I know, it isn't my fault.
When I am slowing down(sprinting till almost in the checkpoint, and stop sprinting, The character will 'brake' from sprinting) from sprinting while entering a checkpoint, OnPlayerEnterCheckpoint won't be triggered.
Reply
#2

I don't perfectly understand you but im gonna test it out
You sayin that
If the player runs into a checkpoint,he automatically stops?
Reply
#3

Please delete my post
Reply
#4

He means that when he is sprinting, and he stops pressing sprint key, the character will slow down untill he stops, right? From sprint, to jog, to still, in a matter of a second. When this occuurs, onplayercheckpoint is not called.

Am I right?
Reply
#5

Works fine for me.
Reply


Forum Jump:


Users browsing this thread: 2 Guest(s)