06.02.2011, 23:52 
	
	
	
		hey this is my first dialog script and it seems ok...
the problem is that all of the wepon are on the same line so i can only spawn the minigun
heres the script
hope u can help quick thanks!
	
	
	
	
the problem is that all of the wepon are on the same line so i can only spawn the minigun
heres the script
Код:
/*
*******************************************************
Dialog/Command based Weapon Spawner by FusiouS
Version: 1.1, Release 2 (Admins only version)
SA-MP Version: 0.3 Compatible (including newest 0.3c)
Credits: FusiouS
*******************************************************
				Features:
- Dialog/Command based weapon spawning.
- Guns in Weapon ID number order (Starting from 4-)
- Currently working for all users, can be easily changed for RCON admins only.
- Contains most used weapons in SA-MP.
			How to install & use:
				
1) Download package and place .pwn file to your filterscripts folder
2) Compile .pwn file to .amx and write to your server.cfg behind filterscripts: weapons
3) Start your server and login as RCON admin
4) Type /weapons and weapon list appears. Choose your weapon and press "spawn"
TERMS OF USE: You are free to modify this script for your OWN use only. DO NOT remove credits or re-release this as your own work.              */
#include <a_samp>
#define weapons 4670
#pragma tabsize 0
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Weapon Spawner by FusiouS loaded ");
print(" Version: 1.1, Release 2");
print("--------------------------------------");
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (!strcmp(cmdtext, "/weapons", true))
{
   ShowPlayerDialog(playerid, weapons, DIALOG_STYLE_LIST, "Weapon Spawner", "MiniGun/nFlameThrowe/nM4", "Spawn", "Cancel");
   return 1;
}
return 0;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == weapons)
{
   switch(listitem)
   {
          case 0:
	    {
		    GivePlayerWeapon(playerid,38,9999)
	    }
	    case 1:
	    {
			 GivePlayerWeapon(playerid,37,9999)
	    }
	    case 2:
	    {
			GivePlayerWeapon(playerid,31,9999)
	    }
	   
   }
}
return 1;
}


