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BGEX.pwn(331) : error 017: undefined symbol "vehicleid"
BGEX.pwn(333) : error 017: undefined symbol "vehicleid"
BGEX.pwn(334) : error 017: undefined symbol "vehicleid"
Lines 331 to 334 :
LinkVehicleToInterior(vehicleid, 0);
SetPlayerInterior(playerid, 0);
SetVehicleZAngle(vehicleid,0);
return SetVehiclePos(vehicleid,x,y,z);
Posts: 31
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if (strcmp("/aa", cmdtext, true, 10) == 0)
{
new State = GetPlayerState(playerid);
if (IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
{
LinkVehicleToInterior(vehicleid, 0);
SetPlayerInterior(playerid, 0);
SetVehicleZAngle(vehicleid,0);
return SetVehiclePos(vehicleid,405.9053,2456.6348,16.5000 );
}else{
SetPlayerPos(playerid,405.9053,2456.6348,16.5000);
SetPlayerInterior(playerid, 0);
GameTextForPlayer(playerid,"Welcome ~r~Abandoned Airport!",2500,3);
}
return 1;
}
Posts: 384
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if (strcmp("/aa", cmdtext, true, 10) == 0)
{
new State = GetPlayerState(playerid);
if (IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
{
new vehicleid = GetPlayerVehicleID(playerid); // This is where you put that piece of code.
LinkVehicleToInterior(vehicleid, 0);
SetPlayerInterior(playerid, 0);
SetVehicleZAngle(vehicleid,0);
return SetVehiclePos(vehicleid,405.9053,2456.6348,16.5000 );
}else{
SetPlayerPos(playerid,405.9053,2456.6348,16.5000);
SetPlayerInterior(playerid, 0);
GameTextForPlayer(playerid,"Welcome ~r~Abandoned Airport!",2500,3);
}
return 1;
}