27.01.2011, 19:53
nao da para meter tipo /abrirmala e a mala do carro abrir ??
//Topo GM
new motor[MAX_PLAYERS], luz[MAX_PLAYERS], alarme[MAX_PLAYERS], portas[MAX_PLAYERS],
capo[MAX_PLAYERS], portamalas[MAX_PLAYERS], objetivo[MAX_PLAYERS];
//Gamemod init
ManualVehicleEngineAndLights();
// CMD Text
if (strcmp("/portamalas", cmdtext, true, 10) == 0)
{
new mot, lu, alar, por, cap, porma, ob;
new carro = GetPlayerVehicleID(playerid);
if(carro != INVALID_VEHICLE_ID)
{
if(portamalas[playerid] == 0)
{
GetVehicleParamsEx(carro, mot, lu, alar, por, cap, porma, ob);
SetVehicleParamsEx(carro, mot, lu, alar, por, cap, VEHICLE_PARAMS_ON, ob);
portamalas[playerid] = 1;
SendClientMessage(playerid, 0xFFFFFFAA, "Portamalas {2F991A}Aberto!");
}
}
return 1;
}
if (strcmp("/fportamalas", cmdtext, true, 10) == 0)
{
new mot, lu, alar, por, cap, porma, ob;
new carro = GetPlayerVehicleID(playerid);
if(carro != INVALID_VEHICLE_ID)
{
if(portamalas[playerid] == 1)
{
GetVehicleParamsEx(carro, mot, lu, alar, por, cap, porma, ob);
SetVehicleParamsEx(carro, mot, lu, alar, por, cap, VEHICLE_PARAMS_OFF, ob);
portamalas[playerid] = 0;
SendClientMessage(playerid, 0xFFFFFFAA, "Portamalas {E31919}Fechado!");
}
}
return 1;
}
C:\Users\Ricardo\Desktop\Server Sa-mp 0.3c\gamemodes\RPGTUGA.pwn(44444) : warning 203: symbol is never used: "alarme" C:\Users\Ricardo\Desktop\Server Sa-mp 0.3c\gamemodes\RPGTUGA.pwn(44444) : warning 203: symbol is never used: "capo" C:\Users\Ricardo\Desktop\Server Sa-mp 0.3c\gamemodes\RPGTUGA.pwn(44444) : warning 203: symbol is never used: "luz" C:\Users\Ricardo\Desktop\Server Sa-mp 0.3c\gamemodes\RPGTUGA.pwn(44444) : warning 203: symbol is never used: "motor" C:\Users\Ricardo\Desktop\Server Sa-mp 0.3c\gamemodes\RPGTUGA.pwn(44444) : warning 203: symbol is never used: "objetivo" C:\Users\Ricardo\Desktop\Server Sa-mp 0.3c\gamemodes\RPGTUGA.pwn(44444) : warning 203: symbol is never used: "portas" |
new motor[MAX_PLAYERS], luz[MAX_PLAYERS], alarme[MAX_PLAYERS], portas[MAX_PLAYERS],
capo[MAX_PLAYERS], portamalas[MAX_PLAYERS], objetivo[MAX_PLAYERS];