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hello, i have been trying to fix this bug that i have never seen before... im not sure if this was posted before but here is a video
[ame]http://www.youtube.com/watch?v=Ohr8db8XeyI[/ame]
i have a "Bounce" stunt where i was. thats where those vehicles came from...
could it be the object streamer is not right for this? (midostream) or could it be that the distance for vehicles does not count for "Z" position?
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I suggest not using an object streamer :/ SAMP can now support 2000(?) objects.
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it only supports 400 objects...
The problem is the draw distance of those objects aren't distant enough
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i have added 5+ Z to the cars that is not the problem
it seems as they are streaming in even tho the Z is alot different
like lets say this
The Cars
_______________
The Ground (where i was at) (about -75 Z or so below vehicles)
_______________
and they are still streaming in... not sure exactly how to explain nor fix this... if anyone has a solution please post it.
EDIT
i just used a parachute and they did un-stream but after a bit more falling they were streamed back in and falling...
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Well lets say you spawn cars on PARKING object
So try find that object(parking) and do not use streamer for it.Create it with SAMP CreateObject(....);
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or i could just do a small object streamer for Z Positions... not sure if i can fix it besides that and well maybe your suggestion. but anyways ill try that, also if anyone else has any more suggestions to fix it please post them