20.06.2008, 17:24
The SA-MP 0.2.2 R3 Client has been released! Head over to http://www.sa-mp.com to grab a copy! Information is in the latest news post on the main page.
SA-MP 0.2.2 R3 Client Changes Include:
- Removed all SAC code. This fixes a security vulnerability mentioned earlier.
- Fixed problem with clipboard text not copying externally.
- Fixed time/fog/lighting flickering when the passing of time is disabled.
- Fixed some vehicle audio problems (silent cars/planes/boats/helis).
- Fixed texture lag/streaming popups when many models were loaded.
- Fixed some car mod shop crashes.
- Alternate siren for police vehicles is now synced.
- TextDraw code is completely rewritten. It now works in interiors and will disable with the scoreboard.
- Crashes caused by DestroyVehicle script are fixed.
- Imported some of the 0.2.5 vehicle surfing code.
- Added command /fpslimit to adjust the frame rate limiter. Valid /fpslimit values are 20-100.
For people that are wondering, the term 'Surfing Vehicle' basically means standing on top of a moving vehicle. In Previous client versions doing so caused a lag issue (particularly with boats).
A 0.2.2 R3 Server was recently stated to be in Private Beta testing, and is also mentioned in the news post that it is not required at this time. The only mentioned feature for the R3 Client was a bug fix with the Function: SetVehicleToRespawn.
You can download the 0.2.2 R3 Client: Here.
SA-MP 0.2.2 R3 Client Changes Include:
- Removed all SAC code. This fixes a security vulnerability mentioned earlier.
- Fixed problem with clipboard text not copying externally.
- Fixed time/fog/lighting flickering when the passing of time is disabled.
- Fixed some vehicle audio problems (silent cars/planes/boats/helis).
- Fixed texture lag/streaming popups when many models were loaded.
- Fixed some car mod shop crashes.
- Alternate siren for police vehicles is now synced.
- TextDraw code is completely rewritten. It now works in interiors and will disable with the scoreboard.
- Crashes caused by DestroyVehicle script are fixed.
- Imported some of the 0.2.5 vehicle surfing code.
- Added command /fpslimit to adjust the frame rate limiter. Valid /fpslimit values are 20-100.
For people that are wondering, the term 'Surfing Vehicle' basically means standing on top of a moving vehicle. In Previous client versions doing so caused a lag issue (particularly with boats).
A 0.2.2 R3 Server was recently stated to be in Private Beta testing, and is also mentioned in the news post that it is not required at this time. The only mentioned feature for the R3 Client was a bug fix with the Function: SetVehicleToRespawn.
You can download the 0.2.2 R3 Client: Here.