14.01.2011, 13:10
I am trying to say that how to make a thing which will can only be done in near of the object without PlayerToPoint or ProxDetector or IsPlayerInRangeOfPoint. For example, this
if(GetPlayerVehicle == 2![Cool](images/smilies/cool.gif)
for
if(GetPlayerObject == 2![Cool](images/smilies/cool.gif)
I am making an ATM system so I need this thing so that I can make ATM in game
if(GetPlayerVehicle == 2
![Cool](images/smilies/cool.gif)
for
if(GetPlayerObject == 2
![Cool](images/smilies/cool.gif)
I am making an ATM system so I need this thing so that I can make ATM in game