11.01.2011, 16:54
Hello. I have a problem with loading a filterscript.
The sever console echos this error:
Loading filterscript 'gl_realtime.amx'...
Loading filterscript '~<L.amx'...
Unable to load filter script 'Дь!!.amx'
Please help me.
Here is the code: (it compiles without errors by the way!)
The sever console echos this error:
Loading filterscript 'gl_realtime.amx'...
Loading filterscript '~<L.amx'...
Unable to load filter script 'Дь!!.amx'
Please help me.
Here is the code: (it compiles without errors by the way!)
Код:
#include <a_samp> #include <colors> #pragma tabsize 0 #define FILTERSCRIPT #define Monday 1 #define Tuesday 2 #define Wednesday 3 #define Thursday 4 #define Friday 5 #define Saturday 6 #define Sunday 7 //-------------------------------------------------- new Text:txtTimeDisp; new Text:Day; new hour, minute; new Daycount = 1; new timestr[32]; new timemsg[32]; forward UpdateTime(); //-------------------------------------------------- public UpdateTime() { if(minute < 59) { minute += 01; } else if(minute == 59 && hour < 23) { hour += 01; minute = 00; format(timemsg,sizeof(timemsg),"Time is now %d o'clock",hour); SendClientMessageToAll(orange,timemsg); } else { if(Daycount < 7) { Daycount++; } if(Daycount == 7) { Daycount = 1; } switch(Daycount) { case 1: TextDrawSetString(Day,"Monday"); case 2: TextDrawSetString(Day,"Tuesday"); case 3: TextDrawSetString(Day,"Wednesday"); case 4: TextDrawSetString(Day,"Thursday"); case 5: TextDrawSetString(Day,"Friday"); case 6: TextDrawSetString(Day,"Saturday"); case 7: TextDrawSetString(Day,"Sunday"); default: TextDrawSetString(Day,"Monday"); } hour = 00; minute = 00; format(timemsg,sizeof(timemsg),"Time is now 0%d:0%d",hour,minute); SendClientMessageToAll(orange,timemsg); } format(timestr,32,"~g~%02d:%02d",hour,minute); TextDrawSetString(txtTimeDisp,timestr); SetWorldTime(hour); new x=0; while(x!=MAX_PLAYERS) { if(IsPlayerConnected(x) && GetPlayerState(x) != PLAYER_STATE_NONE) { SetPlayerTime(x,hour,minute); } x++; } new cstr[24]; switch(Daycount) { case 1: { format(cstr,sizeof(cstr),"worldtime Monday %d:%d",hour,minute); SendRconCommand(cstr); } case 2: { format(cstr,sizeof(cstr),"worldtime Tuesday %d:%d",hour,minute); SendRconCommand(cstr); } case 3: { format(cstr,sizeof(cstr),"worldtime Wednesday %d:%d",hour,minute); SendRconCommand(cstr); } case 4: { format(cstr,sizeof(cstr),"worldtime Thursday %d:%d",hour,minute); SendRconCommand(cstr); } case 5: { format(cstr,sizeof(cstr),"worldtime Friday %d:%d",hour,minute); SendRconCommand(cstr); } case 6: { format(cstr,sizeof(cstr),"worldtime Saturday %d:%d",hour,minute); SendRconCommand(cstr); } case 7: { format(cstr,sizeof(cstr),"worldtime Sunday %d:%d",hour,minute); SendRconCommand(cstr); } } } //-------------------------------------------------- public OnFilterScriptInit() { // Init our text display (Time) txtTimeDisp = TextDrawCreate(605.0,25.0,"00:00"); TextDrawUseBox(txtTimeDisp, 0); TextDrawFont(txtTimeDisp, 3); TextDrawSetShadow(txtTimeDisp,0); // no shadow TextDrawSetOutline(txtTimeDisp,2); // thickness 1 TextDrawBackgroundColor(txtTimeDisp,0x000000FF); TextDrawColor(txtTimeDisp,0xFFFFFFFF); TextDrawAlignment(txtTimeDisp,3); TextDrawLetterSize(txtTimeDisp,0.5,1.5); // Day Day = TextDrawCreate(552.000000,8.000000,"Monday"); TextDrawAlignment(Day,0); TextDrawBackgroundColor(Day,0x000000ff); TextDrawFont(Day,3); TextDrawLetterSize(Day,0.399999,1.000000); TextDrawColor(Day,0xffffffcc); TextDrawSetOutline(Day,1); TextDrawSetProportional(Day,1); TextDrawSetShadow(Day,1); UpdateTime(); SetTimer("UpdateTime",1000,1); SetTimer("ChangeWeather",10*60000,1); return 1; } //-------------------------------------------------- public OnPlayerSpawn(playerid) { TextDrawShowForPlayer(playerid,txtTimeDisp); TextDrawShowForPlayer(playerid,Day); SetPlayerTime(playerid,hour,minute); return 1; } //-------------------------------------------------- public OnPlayerDeath(playerid, killerid, reason) { TextDrawHideForPlayer(playerid,txtTimeDisp); TextDrawHideForPlayer(playerid,Day); return 1; } //-------------------------------------------------- public OnPlayerConnect(playerid) { SetPlayerTime(playerid,hour,minute); return 1; } public OnPlayerDisconnect(playerid,reason) { TextDrawHideForPlayer(playerid,txtTimeDisp); TextDrawHideForPlayer(playerid,Day); return 1; } //-------------------------------------------------- forward ChangeWeather(); public ChangeWeather() { SetWeather(random(19)); }