10.01.2011, 11:21
(
Последний раз редактировалось Nexotronix; 20.04.2011 в 16:25.
Причина: Update
)
What this script do:
[ame]http://www.youtube.com/watch?v=H41c86Max0Q[/ame]
Okay! let's do this =) :
In the top of your code paste this:
next step: we pasting code to on playerupdate:
So this is it, thanks for watching, reading, and using!
and sorry for my bad english!
[ame]http://www.youtube.com/watch?v=H41c86Max0Q[/ame]
Okay! let's do this =) :
In the top of your code paste this:
pawn Код:
#define ARMOUR_INDEX 4 // this is the index of armour
next step: we pasting code to on playerupdate:
pawn Код:
public OnPlayerUpdate(playerid)
{
new Float:armour[MAX_PLAYERS];
GetPlayerArmour(playerid, armour[playerid]);
if( armour[playerid] > 0.0 )
{
SetPlayerAttachedObject( playerid, ARMOUR_INDEX, 1242, 1, 0.019999, 0.039999, 0.000000, 2.459999, 89.699989, -3.100000, 1.710000, 2.119999, 1.719999);//áðîíÿ
}
else if( armour[playerid] == 0.0 && IsPlayerAttachedObjectSlotUsed(i, ARMOUR_INDEX))
{
RemovePlayerAttachedObject(playerid, ARMOUR_INDEX); // armour
}
return 1;
}
and sorry for my bad english!