08.01.2011, 19:43
Hey all i have a code for a automatic gate with isplayerinrange
but it is little bit weird xD
because if i am the only one in my server and i wwalk to the gate it opens but when another friend/guy comes ingame i cant open it any more but the other guy can open it thats really weird because whe want it opens for all of us this is my script.:.:
someone sees the problem?
if yes thank you!
-luckie12
but it is little bit weird xD
because if i am the only one in my server and i wwalk to the gate it opens but when another friend/guy comes ingame i cant open it any more but the other guy can open it thats really weird because whe want it opens for all of us this is my script.:.:
Код:
// This is a comment // uncomment the line below if you want to write a filterscript #define FILTERSCRIPT #include <a_samp> #if defined FILTERSCRIPT new gate; // use it on the top of the script!! new gate1; #define ORANGE 0xFF9900AA forward GateCheck(); forward GateCheck1(); public OnFilterScriptInit() { SetTimer("GateCheck", 500, true); SetTimer("GateCheck1", 500, true); gate = CreateObject(980, 1792.6700439453, -1284.7282714844, 15.406204223633, 0, 0, 0); //GATE! CreateObject(987, 1798.8885498047, -1296.3529052734, 12.544774055481, 0, 0, 94); CreateObject(987, 1776.6673583984, -1290.5843505859, 12.6328125, 0, 0, 271.9990234375); CreateObject(987, 1787.1528320313, -1284.6828613281, 12.752249717712, 0, 0, 209.99401855469); CreateObject(638, 1770.9407958984, -1302.5523681641, 49.126628875732, 0, 0, 180); CreateObject(16151, 1817.3671875, -1294.1584472656, 48.787979125977, 0, 0, 0); CreateObject(1978, 1826.3927001953, -1271.7930908203, 49.445430755615, 0, 0, 0); CreateObject(2188, 1825.5853271484, -1291.2224121094, 49.374271392822, 0, 0, 92); CreateObject(2785, 1824.7265625, -1298.9467773438, 49.250728607178, 0, 0, 88); CreateObject(2773, 1824.6099853516, -1289.9552001953, 48.946002960205, 0, 0, 88.25); CreateObject(2773, 1824.6708984375, -1292.3682861328, 48.943355560303, 0, 0, 88.247680664063); CreateObject(3881, 1800.3692626953, -1281.5466308594, 14.48787689209, 0, 0, 0); gate1 = CreateObject(980, 1788.2348632813, -1298.3057861328, 14.098407745361, 0, 0, 0); //GATE2! CreateObject(987, 1805.8101806641, -1298.9328613281, 12.355841636658, 0, 0, 178); CreateObject(987, 1782.4714355469, -1298.142578125, 12.375, 0, 0, 177.99499511719); //lol CreateObject(14513, 2458.998046875, -1666.8685302734, 30.669139862061, 0, 320, 178); CreateObject(13666, 2469.2578125, -1667.2280273438, 74.111305236816, 0, 0, 0); CreateObject(13666, 2469.26171875, -1667.2307128906, 121.10928344727, 0, 0, 0); CreateObject(14513, 2480.2082519531, -1667.2335205078, 163.91586303711, 0, 42, 0); CreateObject(13666, 2523.9389648438, -1667.2490234375, 178.71940612793, 0, 86.249969482422, 0); CreateObject(13666, 2418.5717773438, -1666.3181152344, 17.412803649902, 0, 90, 0); CreateObject(1634, 2391.2028808594, -1666.3409423828, 13.844192504883, 0, 0, 88); print("\n--------------------------------------"); print(" Blank Filterscript by your name here"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { return 0; } public GateCheck() { for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(IsPlayerInRangeOfPoint(i, 10.0, 1792.6700439453, -1284.7282714844, 15.406204223633))//Range Of Closed One { MoveObject(gate,1792.6700439453, -1284.7282714844, 8.7312259674072, 3.0);//Opened } else { MoveObject(gate, 1792.6700439453, -1284.7282714844, 15.406204223633, 3.0);//Closed } } } } public GateCheck1() { for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(IsPlayerInRangeOfPoint(i, 10.0, 1788.2348632813, -1298.3057861328, 14.098407745361))//Range Of Closed One { MoveObject(gate1,1799.7746582031, -1298.7623291016, 14.098407745361, 3.0);//Opened } else { MoveObject(gate1,1788.2348632813, -1298.3057861328, 14.098407745361, 3.0);//Closed } } } } #endif
if yes thank you!
-luckie12