15.01.2013, 20:21
If this can fix the object crashes I would very thankful
if (strcmp("/action", cmdtext, true, 10) == 0)
{
SetPlayerSpecialAction(playerid, SPECIAL_ACTION_CARRY);
SendClientMessage(playerid, -1, "veikia");
return 1;
}
Great job. I've updated client and server files, compiled test gamemode with added command. I only get the message, SPECIAL_ACTION_CARRY doesn't work for me:
pawn Код:
EDIT: after I use /action, sprint and jump buttons doesn't work, so I assume it's just animation problem. Fix it as soon as possible please. |