28.12.2009, 11:52
Actually it is, I mistyped something, it works like a dream on 0.2x
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Originally Posted by Jay_
it works like a dream on 0.2x
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zcmd(broadcast, playerid, params[])
{
return zcmd_bc(playerid, params);
}
zcmd(bc, playerid, params[])
{
//executes actual command code
return 1;
}
IRCCMD:command1(botid, channel[], user[], host[], params[])
{
return irccmd_command2(botid, channel, user, host, params);
}
IRCCMD:command2(botid, channel[], user[], host[], params[])
{
// The command's code goes here
return 1;
}
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Originally Posted by MaXSpeeD
[17:00:55] *** IRC_OnConnect: Bot ID 1 connected!
then it closes... and when i actually got one bot to join nothing would work |
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Originally Posted by Faraday
I get an error saying "libeay32.dll could not be found".
I downloaded the SSL (mirror) version, so shouldn't it be included. Now, I downloaded the libeay32.dll file, but where do I need to put it? |

public OnPlayerCommandText(playerid, cmdtext[])
{
new
name[MAX_PLAYER_NAME],
ircCommand[256];
GetPlayerName(playerid, name, sizeof(name));
format(ircCommand, sizeof(ircCommand), "02[%i] 07%s: %s", playerid, name, cmdtext);
IRC_GroupSay(gGroupID, IRC_CHANNEL, ircCommand);
return false;
}

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Originally Posted by KillFrenzy
I have a problem with the IRC bots disconnecting here. What I found that was using 'IRC_Quit' causes the entire server to hang up. This does not happen on v1.3.1, but does happen on v1.3.5. SSL is not the cause. I'm waiting on a fix.
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Originally Posted by CJ101
Quote:
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Originally Posted by Incognito
Thanks for the reports. It should be fixed now. I have also changed the version number (as I should have done earlier), because there have been some undocumented changes since the first release of v1.3.5.
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Never seen it before, here's a screen: