It would be a good idea to make something like:
Код:
Streamer_EnableItems(playerid, type, enable);
Example:
Streamer_EnableItems(playerid, STREAMER_TYPE_OBJECT, 0);
where enable can be 1 or 0...
For example, if someone is in a race, the objects could be disabled, without putting him in a different world.
And Using the data manipulation functions is no good idea for 17k+ objects...
Maybe I'm stupid and didn't find a possible and good way.
@Crazyboobs:
Use Streamer_UpdateEx in OnPlayerRequestClass to make objects visible.
The position of the player isn't synced while in class selection, so the server and the streamer don't know where you are to show the objects.