R10 released!
Per-player pickup system was bugged, so I removed it. Maybe I'll fix it in R11.
- Added SetPlayerChatBubbleForPlayer
- Added SendInvalidPlayerSync to crash raksamp clients
- Added OnPlayerStatsAndWeaponsUpdate() callback, which will be called with STATS_UPDATE & WEAPONS_UPDATE packet. Get player drunk/weapon ammo/target/money will be the best accurate under this callback
- Added GetPlayerLastSyncedVehicleID, GetPlayerLastSyncedTrailerID
(This will return last synced vehicle from INCAR_SYNC_DATA, for unoccupied vehicle use OnUnoccupiedVehicleUpdate)
- Added OnServerMessage(const message[])
This function will be called when server prints a message to console. A.K.A
fixes2 fixed OnServerMessage.
- Fixed pause functions on linux (Fixed RakPeer::Receive on linux, thanks to Zeex for subhook library)
- Fixed bullet crasher inside plugin
- Fixed crashes were caused by gangzones
- Many improvements on plugin structure
- Fixed wrong color rgba format in GetPlayerAttachedObject & GetObjectMaterial
- Updated "YSF_examples.pwn" to demostrate every new functions within YSF
Per-player pickup system was bugged, so I removed it. Maybe I'll fix it in R11.
https://github.com/kurta999/YSF/releases/tag/R10